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OFFICIAL: What about the PW rate?

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  • OFFICIAL: What about the PW rate?

    This poll will be come to a result in the same hour it was open (check the hour right above this words) in the day 01. Or early if i want (official polls are very flexible).

    So,
    How much production will be turned into Public Workers?

    In other words,
    How badly do we want to build farms (The only TI avaible) or save to other improvements?
    9
    0 % (Nothing)
    66.67%
    6
    10 %
    33.33%
    3
    20 %
    0.00%
    0
    30 %
    0.00%
    0
    40 %
    0.00%
    0
    Abstain\Dont Care
    0.00%
    0

    The poll is expired.

    "Kill a man and you are a murder.
    Kill thousands and you are a conquer.
    Kill all and you are a God!"
    -Jean Rostand

  • #2
    I believe we should save our production for a settler or a unit by now
    Therefore 0%
    "Kill a man and you are a murder.
    Kill thousands and you are a conquer.
    Kill all and you are a God!"
    -Jean Rostand

    Comment


    • #3
      Originally posted by Pedrunn
      I believe we should save our production for a settler or a unit by now
      Therefore 0%
      I think this is for the start the best settings but we should increase the value later to 30%, but now we have to use the production better for defence units, settlers and the Ramajana.

      -Martin
      Civ2 military advisor: "No complaints, Sir!"

      Comment


      • #4
        Woohoo! My CtP1 has a usage!

        Seriously, I think keep it at 0 for now, then when we have a unit to fend off rogue barbs and a settler in tow, set it up to around 30 - 40% around that time.

        We also need to get a wonder in tow, probably the Ramayana, although the choices are endless.

        Comment


        • #5
          0%

          Personally i only use PW at either 100% for one turn and then back to 0% until i have ALOT of cities when i can waste prodcution at 30%.

          Unless we're planning on some early farms that cant be pillaged, ie underneath the city then we dont need PW for a long time yet.
          Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
          CtP2 AE Wiki & Modding Reference
          One way to compile the CtP2 Source Code.

          Comment


          • #6
            I think that 10-0% would be wise (Although that means i can be with my thumb up in my @$$ for the next few turns until we got two combat units, settler and the Ramayna.
            When it all comes to it, life is nothing more than saltfish - Salka Valka

            Comment


            • #7
              0% I say.
              Shores Of Valinor.com - The Premier Tolkien Community -

              Comment


              • #8
                maybe 10 for that farm the city will be buit on

                Comment

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