Announcement

Collapse
No announcement yet.

The strategy for the next turns

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    I second Maq. Forest/River is always a great combination, and that hill + mountain have some great production just waiting to be taken.

    I'm not used to CtP2 graphics (blame CtP1), but I'm assuming that that is grassland in between the swamp and hills, so some good growth there.

    I think it may be a gamble to settle on the forest, but it seems it could be the best place for now

    Comment


    • #17
      I think we should first go to the River+Plains tile in the west to check out what terrain lies to the west (it's green so it ain't desert but it could still be a lot of other things). If it's good, go further west. If not, settle on the Forest: good production and defense, both of which will be very useful in fending off the Barbs early on (with still at least 3 river tiles, a Plains and a Grassland tile in the immediate radius).

      Initial production should be 3 Warriors (2 for recon, 1 for defense) followed by a Settler (by the time the Settler's done Barbs will already be lurking so building the Settler earlier won't help much 'cause we'll need an escort).

      Science-wise, Bronze Working and Ballistics are the most important in the defense against the Barbs. I say let's go for Ballistics first (and possibly early strikes against other AIs).
      Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

      Comment


      • #18
        Originally posted by Locutus
        I think we should first go to the River+Plains tile in the west to check out what terrain lies to the west (it's green so it ain't desert but it could still be a lot of other things). If it's good, go further west. If not, settle on the Forest: good production and defense.
        I liked the idea.

        I rather have the following order for the Build queue:
        ---->Warrior (recon until turn 15 than defense)
        ---->Warrior (to scout the settler)
        ---->Settler

        I just think recon is suicide after turn 25-30. We should keep the warriors to explore along with settlers.

        Ballista should come first we need ranged or flanker units the sooner to improve our stacked combat power.
        "Kill a man and you are a murder.
        Kill thousands and you are a conquer.
        Kill all and you are a God!"
        -Jean Rostand

        Comment


        • #19
          Originally posted by Locutus
          The saved games thread is not for strategy discussions so I moved the off-topic posts from that thread here.
          makes it look confusing though

          i agree w/ the forest then plains thing

          and Pedrunn until the part where the first warrior stays outside and the second one can immediately fortify( unless the scout becomes a vet)

          Comment


          • #20
            I think we should go first on the plains and then on the forest so we have our first two moves on the first turn, second turn should be the founding of the city on the forest tile. So we have a good place and we know a little bit more about our surroundings. If we max out the production we should have two warriors at turn 15. Then the settler in our city so that we can found our second city that can produce the units while the first city builds the Ramajana.

            For science: I agree we need archers, so that we can improve our armies.

            -Martin
            Civ2 military advisor: "No complaints, Sir!"

            Comment


            • #21
              the move onto plain part i agree, since we'll be able to see the green area and decide where to go from there

              archers are very important , and the writing after it so we can get a better gov

              Comment


              • #22
                hey a simple and good orders for Pedrunn go west and see whats there and waste max 3-4 turns in finding a good spot. Then report to the forum

                And slave labor is important when you start preying on those innocent 1-2 stacks of barbarians
                When it all comes to it, life is nothing more than saltfish - Salka Valka

                Comment


                • #23
                  Originally posted by ískallin
                  hey a simple and good orders for Pedrunn go west and see whats there and waste max 3-4 turns in finding a good spot. Then report to the forum
                  I think we should settle on turn 3 at the very latest, we need as many warriors as we can get before the barbarians start coming and we have a good river so theres no reason why we can settle on the second turn.
                  Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                  CtP2 AE Wiki & Modding Reference
                  One way to compile the CtP2 Source Code.

                  Comment


                  • #24
                    I'm with Maq. Settle next turn and start building warriors.
                    Try http://wordforge.net/index.php for discussion and debate.

                    Comment


                    • #25
                      now that the new map is in we'll go farther west and check it out

                      i hope the ocean's not too far

                      Comment


                      • #26
                        HuangShang: No one is promitted to play forward in the game
                        When it all comes to it, life is nothing more than saltfish - Salka Valka

                        Comment


                        • #27
                          Originally posted by HuangShang
                          now that the new map is in we'll go farther west and check it out

                          i hope the ocean's not too far
                          Actually in SAP the ocean isnt a great source of resources anymore, no production. But we should still settle by the sea, the more harbours we have the more ships we can build, but maybe concentrate on settling inland first.
                          Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                          CtP2 AE Wiki & Modding Reference
                          One way to compile the CtP2 Source Code.

                          Comment


                          • #28
                            Originally posted by Maquiladora
                            Actually in SAP the ocean isnt a great source of resources anymore, no production. But we should still settle by the sea, the more harbours we have the more ships we can build, but maybe concentrate on settling inland first.
                            Yeah inland settling is a better idea, because we don't have an idea when the river ends and if we are moving to the right end. So it is better to settle inland first and concentrate on building warriors settlers and the Ramajana. As we need a tile that provide us with a lot of production for the start settle on the jungle tile in the northeast.

                            -Martin
                            Civ2 military advisor: "No complaints, Sir!"

                            Comment


                            • #29
                              Originally posted by ískallin
                              HuangShang: No one is promitted to play forward in the game
                              who played forward, we just moved west

                              Comment


                              • #30
                                HuangShang: i misread youpost
                                :
                                When it all comes to it, life is nothing more than saltfish - Salka Valka

                                Comment

                                Working...
                                X