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Article: The Executive Branch

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  • #76


    "The Minister of Diplomacy, Trade and Science can only propose to another civilization the offering of gold with the approval of the president, the offering of cities with the approval of the Minister of Domestic affairs and the offering of disarmement treaties with the approval of the Minister of Defense."

    I dont think he needs aproval for Maps, start war, pollution(who should deal with pollution? The MoDA?) or research. He can do n his own, can he?

    He should be the major strategist to choose the friend and the enemies. While the MoD has to be the major strategist to kill the enemies chosen by the MoSDT
    Last edited by Pedrunn; December 9, 2002, 20:06.
    "Kill a man and you are a murder.
    Kill thousands and you are a conquer.
    Kill all and you are a God!"
    -Jean Rostand

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    • #77
      Aha, I just thought the giving away of maps etc. as a freebie was too serious to let him do it on his own - but not really workable with polling about it every time - that's why I put the pres in. Don't you think that'd be better?
      As for polution, if we want to mention it - then MoDA.

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      • #78
        is giving maps away serious? i've never played CtP2, but in civ2 it always seemed as if teh AI already knew the whole map. your saying that its different for CtP2?

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        • #79
          the AI certainly doesn't know the map ahead - there's no cheat there - it'll try to discover everything and therefore send units into your lands. Now especially with the Frenzy AI that we've got in the mod we're playing it's going to walk directly towards our cities. If it doesn't know the surroundings it'll be hard to find the best way. (I think it'll still know the city's place - that's in the frenzy script) It also certainly uses it's knowledge of the map for settling, so if we discover good spots we might keep it secret until it's settled... if we have the military strength.
          Since we'll be playing this on impossible it'll be more then hard enough!

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          • #80
            True.

            The AI doesnt make strategies based on targets in unexplored lands according to the goal.txt.

            Therefore he will try to dicover the explored land. Of course the AI codes gives the AI cheating by telling him the best target to attack even if in unexplored land.
            "Kill a man and you are a murder.
            Kill thousands and you are a conquer.
            Kill all and you are a God!"
            -Jean Rostand

            Comment

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