That's not a bad idea, Lemmy, creating ministers when they're needed. I for one like it...
IMHO your list of ministers you mention is a little longish though: for now we have to assume our community is very small, so we have to be careful not to create more minister positions than participants
The Internal Affairs Minister you mention doesn't do very much, so that one can easily be merged with the Production Minister. The Exploration Minister could perhaps be merged with/evolve into the Infrastructure Minister as early in the game, there isn't much PW to spend while later on, there's more PW but exploring becomes less important...
IMHO your list of ministers you mention is a little longish though: for now we have to assume our community is very small, so we have to be careful not to create more minister positions than participants
The Internal Affairs Minister you mention doesn't do very much, so that one can easily be merged with the Production Minister. The Exploration Minister could perhaps be merged with/evolve into the Infrastructure Minister as early in the game, there isn't much PW to spend while later on, there's more PW but exploring becomes less important...
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