[01:45] <Gilg> Why you think I want to keep them close to the city.........
[01:45] <maq> i still want NW but i wanna get food too
[01:45] <Gilg>
[01:45] <Locutus> NW is just as close to the city as N
[01:45] <Gilg> no........but as Maq agrees with me, makes 2:1
[01:46] <maq> i dont agree
[01:46] <Locutus> maq doesn't agree, he just wants you to quit whining
[01:46] <maq> lol
[01:46] <Gilg> tststs....so young and already so desperate to die
[01:47] <Gilg> Another good reason to move N, better view
[01:47] <Locutus> wanna take me on one-on-one?
[01:47] <maq> lol
[01:47] <Gilg> Depends on what
[01:47] <Locutus> ctp2 of course. server's empty enough...
[01:47] <Gilg> Can't connect from here
[01:48] <Gilg> They must have blocked tjose bloody ports..........
[01:48] <Locutus> backing out already?
[01:48] <Gilg> Always, that's called Politics
[01:48] <Gilg> So back to topic: NW or N?
[01:49] <Locutus> it's called chicken
[01:49] <maq> its 2-1 for NW so...
[01:49] <Locutus> ;P
[01:49] <Locutus> nw, obviously. but it's your call. just make it from sid's sake...
[01:49] <maq> lol
[01:49] <Gilg> ups.......that hurted..........Guards send Locutus into the deapest dungeon and throw away the key..............
[01:49] <Gilg> This would make it 1:1..........
[01:50] <maq> how about we let the senate decide?
[01:50] <Locutus> i'm waiting on the NL server if you wanna get me
[01:50] <Gilg> But anyway, as I want to fullfill the deathwish.........NW
[01:50] <maq> WOOHOO
[01:50] <Locutus> w00t!
[01:51] <IW> jas
[01:51] <Gilg> So Escort?
[01:51] <Locutus> jas?
[01:51] <maq> escort has moved
[01:51] <Gilg> to where?
[01:51] <maq> SE
[01:51] <maq> on its way to pilsen
[01:52] <Gilg> at least for the moment..........
[01:52] <Locutus> SE
[01:52] <maq> 6 stack between graz and pedrunnia?
[01:52] <Gilg> 6 stack?
[01:52] <IW> just a sec
[01:52] <Gilg> I have 2 4 stacks..........
[01:52] <Locutus> ah
[01:52] <Gilg> 2 4 = 2*4
[01:53] <maq> i have 2 4 stacks and a 6 stack
[01:53] <Gilg> which 6 stack?
[01:53] <Locutus> I say keep the 6 stack where it is
[01:53] <maq> it came from wombatoon
[01:53] <Locutus> nice and central
[01:53] <maq> agree
[01:53] <Gilg> In the official version it is only a 4 stack!
[01:54] <Locutus> then the official verison is wrong
[01:54] <maq> lol
[01:54] <maq> we moved 6 N from wombatoon
[01:54] <Gilg> you might, but not me...........
[01:55] <maq> you can still move them now because we arent moving them
[01:55] <Gilg> So, we only want to leave 1/1 in Wombatoon?
[01:55] <maq> yeah
[01:55] <maq> 1a 1h
[01:55] <Locutus> yeah.
[01:55] <Gilg> OK, then............
[01:56] <Gilg> left in place.........but not RIP.......
[01:56] <Gilg> what about the pikeman?
[01:56] <Gilg> in H Town?
[01:57] <Locutus> hmm, keep it there?
[01:57] <maq> leave it there i reckon
[01:57] <Gilg> OK
[01:57] <Gilg> 4 stack E of Graz?
[01:58] <maq> leave that too?
[01:59] <Gilg> We could move 1/1 into Graz and the other 1/1 into the 6 stack
[01:59] <Locutus> hmm, maybe split it? 2 units to graz, 2 to h town? the english stack could go for both
[01:59] <Gilg> Even better
[01:59] <maq> oh i thought graz was full... but thats a good idea
[01:59] <Gilg> k?
[01:59] <Locutus> so we all agree
[01:59] <Gilg> yep
[01:59] <maq> yeah
[02:00] <maq> hoplite near settler?
[02:00] <Gilg> let's try to kick of the sttler?
[02:00] <Gilg> sttler=settler
[02:01] <maq> leave it?
[02:01] <Gilg> not try to get the settler away?
[02:01] <Locutus> leave it. the english are pissed enough
[02:01] <Locutus> no need to provoke them. and if they found a city there, it won't survive long
[02:01] <Locutus> certainly won't add anything to the english empire
[02:02] <maq> agree
[02:02] <maq> move hoplite W?
[02:02] <Gilg> NE?
[02:03] <maq> we travel further moving diagonally
[02:03] <maq> technically
[02:03] <Locutus> W, move in on neustadt
[02:03] <Gilg> Reason for NE: We would deny the English to go into the unoccupied area.......
[02:04] <Locutus> didn't we just establish we don't care about the english?
[02:05] <Gilg> OK.........
[02:05] <maq> so W...
[02:05] <Gilg> Cat near Linz, continue towards Pilsen?
[02:05] <Locutus> yes
[02:06] <Gilg> Providence?
[02:06] <maq> NW?
[02:06] <Gilg> k
[02:06] <Locutus> agree
[02:06] <maq> k
[02:07] <maq> cat in pilsen?
[02:07] <Gilg> there is a indian settler NE NE of Pilsen, what shall we do?
[02:07] <Gilg> Pilsen by the way has 12 units.......
[02:07] <maq> leave it?
[02:08] <Gilg> they agreed to a whatever treaty..........
[02:08] <Locutus> I say leave the cat there for the moment and send an archer after the settler
[02:08] <maq> ok
[02:08] <Gilg> A or H?
[02:08] <maq> a sees further
[02:08] <Gilg> forget......
[02:08] <maq> k
[02:08] <Gilg> for sure A
[02:09] <Gilg> NE?
[02:09] <Locutus> we have more A's
[02:09] <maq> so archer moves NE?
[02:09] <Gilg> Locutus, behave
[02:09] <Locutus> N, NW -- same difference
[02:09] <maq> i think this is my last turn, im dying of startvation
[02:09] <Locutus> hmm?
[02:10] <Gilg> NE then?
[02:10] <Locutus> same here, it's getting too late
[02:10] <Gilg> NE ?
[02:10] <maq> i agree NE
[02:10] <Locutus> sorry, NE. sounds ok
[02:10] <Gilg> nothing in view.....
[02:10] <Gilg> kick of th esettler?
[02:10] <Locutus> we can't. not enough MP
[02:10] <Locutus> I think
[02:11] <maq> shouldnt anyway
[02:11] <Gilg> shall I try?
[02:11] <Gilg> not enough MP..........
[02:11] <Gilg> Back again?
[02:11] <maq> ok then
[02:11] <Locutus> or leave it there...
[02:11] <Gilg> OK stay
[02:11] <maq> leave it i think
[02:12] <maq> is it only me with a few cities on 72 hap?
[02:12] <Gilg> The phalanx S of Pilsen to the 'west' of Pilsen and join with the cat?
[02:12] <Gilg> No, also me............
[02:12] <Locutus> sounds good
[02:12] <Gilg> Maq?
[02:13] <maq> k
[02:14] <Gilg> Pedrunnia -1F
[02:14] <maq> k
[02:14] <Gilg> Col Loc, + 1E
[02:15] <Gilg> shugar H Town is missing 10 peasants..............
[02:15] <Gilg> So no farmer in H Town.
[02:15] <maq> ok
[02:16] <maq> last turn anyway so no need for us to follow the official game now
[02:16] <Gilg> Mapf. down to 1 farmer
[02:17] <maq> seems ok
[02:17] <Gilg> Press, 2 F
[02:17] <Gilg> mean s-1 F
[02:17] <Locutus> all fine with me.
[02:17] <Gilg> graz......we could have between 0-3 farmers........but everything far away......
[02:18] <Gilg> sorry 0-2
[02:18] <maq> id say 0
[02:18] <Gilg> OK with me
[02:19] <Gilg> Wells I suggest 1E/5F
[02:19] <Locutus> can't say care. you can shoot all the farmers for all I care. should be a good show
[02:19] <maq> lol
[02:19] <maq> i agree btu 4f i think
[02:19] <maq> 1e 4f
[02:19] <Gilg> OK 4.......4/5 not a lot of difference........
[02:20] <maq> thats about all isnt it?
[02:20] * Locutus changes topic to 'CtP2 Democracy Game '
[02:20] <Gilg> Linz 1E/4F
[02:20] <maq> k
[02:20] <Gilg> and Pilsen 1 E
[02:21] <maq> k
[02:21] <Gilg> done..........
[02:21] <maq> yep
[02:21] <Locutus> good. how many turns did we play? 2?
[02:21] <maq> lol
[02:22] <Gilg> I will post tomorrow........no later .....the save and so on.........
[02:22] <maq> maybe 3 or 4
[02:22] <Gilg> because of you I think 3 only.........
[02:22] <Gilg>
[02:22] <maq> of me?
[02:22] <Gilg> No ,loc
[01:45] <maq> i still want NW but i wanna get food too
[01:45] <Gilg>
[01:45] <Locutus> NW is just as close to the city as N
[01:45] <Gilg> no........but as Maq agrees with me, makes 2:1
[01:46] <maq> i dont agree
[01:46] <Locutus> maq doesn't agree, he just wants you to quit whining
[01:46] <maq> lol
[01:46] <Gilg> tststs....so young and already so desperate to die
[01:47] <Gilg> Another good reason to move N, better view
[01:47] <Locutus> wanna take me on one-on-one?
[01:47] <maq> lol
[01:47] <Gilg> Depends on what
[01:47] <Locutus> ctp2 of course. server's empty enough...
[01:47] <Gilg> Can't connect from here
[01:48] <Gilg> They must have blocked tjose bloody ports..........
[01:48] <Locutus> backing out already?
[01:48] <Gilg> Always, that's called Politics
[01:48] <Gilg> So back to topic: NW or N?
[01:49] <Locutus> it's called chicken
[01:49] <maq> its 2-1 for NW so...
[01:49] <Locutus> ;P
[01:49] <Locutus> nw, obviously. but it's your call. just make it from sid's sake...
[01:49] <maq> lol
[01:49] <Gilg> ups.......that hurted..........Guards send Locutus into the deapest dungeon and throw away the key..............
[01:49] <Gilg> This would make it 1:1..........
[01:50] <maq> how about we let the senate decide?
[01:50] <Locutus> i'm waiting on the NL server if you wanna get me
[01:50] <Gilg> But anyway, as I want to fullfill the deathwish.........NW
[01:50] <maq> WOOHOO
[01:50] <Locutus> w00t!
[01:51] <IW> jas
[01:51] <Gilg> So Escort?
[01:51] <Locutus> jas?
[01:51] <maq> escort has moved
[01:51] <Gilg> to where?
[01:51] <maq> SE
[01:51] <maq> on its way to pilsen
[01:52] <Gilg> at least for the moment..........
[01:52] <Locutus> SE
[01:52] <maq> 6 stack between graz and pedrunnia?
[01:52] <Gilg> 6 stack?
[01:52] <IW> just a sec
[01:52] <Gilg> I have 2 4 stacks..........
[01:52] <Locutus> ah
[01:52] <Gilg> 2 4 = 2*4
[01:53] <maq> i have 2 4 stacks and a 6 stack
[01:53] <Gilg> which 6 stack?
[01:53] <Locutus> I say keep the 6 stack where it is
[01:53] <maq> it came from wombatoon
[01:53] <Locutus> nice and central
[01:53] <maq> agree
[01:53] <Gilg> In the official version it is only a 4 stack!
[01:54] <Locutus> then the official verison is wrong
[01:54] <maq> lol
[01:54] <maq> we moved 6 N from wombatoon
[01:54] <Gilg> you might, but not me...........
[01:55] <maq> you can still move them now because we arent moving them
[01:55] <Gilg> So, we only want to leave 1/1 in Wombatoon?
[01:55] <maq> yeah
[01:55] <maq> 1a 1h
[01:55] <Locutus> yeah.
[01:55] <Gilg> OK, then............
[01:56] <Gilg> left in place.........but not RIP.......
[01:56] <Gilg> what about the pikeman?
[01:56] <Gilg> in H Town?
[01:57] <Locutus> hmm, keep it there?
[01:57] <maq> leave it there i reckon
[01:57] <Gilg> OK
[01:57] <Gilg> 4 stack E of Graz?
[01:58] <maq> leave that too?
[01:59] <Gilg> We could move 1/1 into Graz and the other 1/1 into the 6 stack
[01:59] <Locutus> hmm, maybe split it? 2 units to graz, 2 to h town? the english stack could go for both
[01:59] <Gilg> Even better
[01:59] <maq> oh i thought graz was full... but thats a good idea
[01:59] <Gilg> k?
[01:59] <Locutus> so we all agree
[01:59] <Gilg> yep
[01:59] <maq> yeah
[02:00] <maq> hoplite near settler?
[02:00] <Gilg> let's try to kick of the sttler?
[02:00] <Gilg> sttler=settler
[02:01] <maq> leave it?
[02:01] <Gilg> not try to get the settler away?
[02:01] <Locutus> leave it. the english are pissed enough
[02:01] <Locutus> no need to provoke them. and if they found a city there, it won't survive long
[02:01] <Locutus> certainly won't add anything to the english empire
[02:02] <maq> agree
[02:02] <maq> move hoplite W?
[02:02] <Gilg> NE?
[02:03] <maq> we travel further moving diagonally
[02:03] <maq> technically
[02:03] <Locutus> W, move in on neustadt
[02:03] <Gilg> Reason for NE: We would deny the English to go into the unoccupied area.......
[02:04] <Locutus> didn't we just establish we don't care about the english?
[02:05] <Gilg> OK.........
[02:05] <maq> so W...
[02:05] <Gilg> Cat near Linz, continue towards Pilsen?
[02:05] <Locutus> yes
[02:06] <Gilg> Providence?
[02:06] <maq> NW?
[02:06] <Gilg> k
[02:06] <Locutus> agree
[02:06] <maq> k
[02:07] <maq> cat in pilsen?
[02:07] <Gilg> there is a indian settler NE NE of Pilsen, what shall we do?
[02:07] <Gilg> Pilsen by the way has 12 units.......
[02:07] <maq> leave it?
[02:08] <Gilg> they agreed to a whatever treaty..........
[02:08] <Locutus> I say leave the cat there for the moment and send an archer after the settler
[02:08] <maq> ok
[02:08] <Gilg> A or H?
[02:08] <maq> a sees further
[02:08] <Gilg> forget......
[02:08] <maq> k
[02:08] <Gilg> for sure A
[02:09] <Gilg> NE?
[02:09] <Locutus> we have more A's
[02:09] <maq> so archer moves NE?
[02:09] <Gilg> Locutus, behave
[02:09] <Locutus> N, NW -- same difference
[02:09] <maq> i think this is my last turn, im dying of startvation
[02:09] <Locutus> hmm?
[02:10] <Gilg> NE then?
[02:10] <Locutus> same here, it's getting too late
[02:10] <Gilg> NE ?
[02:10] <maq> i agree NE
[02:10] <Locutus> sorry, NE. sounds ok
[02:10] <Gilg> nothing in view.....
[02:10] <Gilg> kick of th esettler?
[02:10] <Locutus> we can't. not enough MP
[02:10] <Locutus> I think
[02:11] <maq> shouldnt anyway
[02:11] <Gilg> shall I try?
[02:11] <Gilg> not enough MP..........
[02:11] <Gilg> Back again?
[02:11] <maq> ok then
[02:11] <Locutus> or leave it there...
[02:11] <Gilg> OK stay
[02:11] <maq> leave it i think
[02:12] <maq> is it only me with a few cities on 72 hap?
[02:12] <Gilg> The phalanx S of Pilsen to the 'west' of Pilsen and join with the cat?
[02:12] <Gilg> No, also me............
[02:12] <Locutus> sounds good
[02:12] <Gilg> Maq?
[02:13] <maq> k
[02:14] <Gilg> Pedrunnia -1F
[02:14] <maq> k
[02:14] <Gilg> Col Loc, + 1E
[02:15] <Gilg> shugar H Town is missing 10 peasants..............
[02:15] <Gilg> So no farmer in H Town.
[02:15] <maq> ok
[02:16] <maq> last turn anyway so no need for us to follow the official game now
[02:16] <Gilg> Mapf. down to 1 farmer
[02:17] <maq> seems ok
[02:17] <Gilg> Press, 2 F
[02:17] <Gilg> mean s-1 F
[02:17] <Locutus> all fine with me.
[02:17] <Gilg> graz......we could have between 0-3 farmers........but everything far away......
[02:18] <Gilg> sorry 0-2
[02:18] <maq> id say 0
[02:18] <Gilg> OK with me
[02:19] <Gilg> Wells I suggest 1E/5F
[02:19] <Locutus> can't say care. you can shoot all the farmers for all I care. should be a good show
[02:19] <maq> lol
[02:19] <maq> i agree btu 4f i think
[02:19] <maq> 1e 4f
[02:19] <Gilg> OK 4.......4/5 not a lot of difference........
[02:20] <maq> thats about all isnt it?
[02:20] * Locutus changes topic to 'CtP2 Democracy Game '
[02:20] <Gilg> Linz 1E/4F
[02:20] <maq> k
[02:20] <Gilg> and Pilsen 1 E
[02:21] <maq> k
[02:21] <Gilg> done..........
[02:21] <maq> yep
[02:21] <Locutus> good. how many turns did we play? 2?
[02:21] <maq> lol
[02:22] <Gilg> I will post tomorrow........no later .....the save and so on.........
[02:22] <maq> maybe 3 or 4
[02:22] <Gilg> because of you I think 3 only.........
[02:22] <Gilg>
[02:22] <maq> of me?
[02:22] <Gilg> No ,loc
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