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Sell by dates

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  • Sell by dates

    Right this is a new information gathering thread.

    I was playing a game last night based on my mod (which needs about one million tweaks.) When I laid my eyes on a trade route the Germans were bringing in tobacco into a post gaia city.

    Sounds strange to me that a city that knows the dangers of the stuff is bring it in. it the same with alligators and beer.

    Well to business what I want to do is to identify all goods that are age pacific eg tobacco.

    So I can change them to fit in with a post gaia civ.

    Also not as big a mod is the placing of mines and tile imps over goods I can understand it with farms on planet goods but a mine over tobacco you are selling???
    "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
    The BIG MC making ctp2 a much unsafer place.
    Visit the big mcs website

  • #2
    sounds good

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    • #3
      No I want advice of people on which goods they want to remove or change.
      "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
      The BIG MC making ctp2 a much unsafer place.
      Visit the big mcs website

      Comment

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