Heres the waw unit entry
## UNIT 122
UNIT_TRANSPORT_PLANE_WAW {
Description DESCRIPTION_UNIT_BOMBER
DefaultIcon ICON_UNIT_TRANSPORT_PLANE_WAW
DefaultSprite SPRITE_TRANSPORT_PLANE_WAW
Category UNIT_CATEGORY_AERIAL
Attack 0
Defense 10
ZBRangeAttack 0
Firepower 1
Armor 1
MaxHP 10
ShieldCost 1200
PowerPoints 1200
ShieldHunger 12
FoodHunger 0
MaxMovePoints 1500
VisionRange 4
EnableAdvance ADVANCE_NYLON
ObsoleteAdvance ADVANCE_ADVANCED_COMPOSITES
ActiveDefenseRange 0
LossMoveToDmgNone
NoFuelThenCrash
MaxFuel 5000
IgnoreZOC
NoZoc
CantCaptureCity
DeathEffectsHappy
Explodes
SoundSelect1 SOUND_SELECT1_BOMBER
SoundSelect2 SOUND_SELECT2_BOMBER
SoundMove SOUND_MOVE_BOMBER
SoundAcknowledge SOUND_ACKNOWLEDGE_BOMBER
SoundCantMove SOUND_CANTMOVE_BOMBER
SoundAttack SOUND_ATTACK_BOMBER
SoundWork SOUND_WORK_BOMBER
SoundVictory SOUND_VICTORY_BOMBER
SoundDeath SOUND_DEATH_BOMBER
CanCarry: SmallLand
CanSee: Standard
MovementType: Air
Size: Medium
VisionClass: Standard
CargoData {
MaxCargo 5
Load SOUND_ID_BOMBER_LOAD
Unload SOUND_ID_BOMBER_UNLOAD
}
}
################################################## ##########
## UNIT 122
UNIT_TRANSPORT_PLANE_WAW {
Description DESCRIPTION_UNIT_BOMBER
DefaultIcon ICON_UNIT_TRANSPORT_PLANE_WAW
DefaultSprite SPRITE_TRANSPORT_PLANE_WAW
Category UNIT_CATEGORY_AERIAL
Attack 0
Defense 10
ZBRangeAttack 0
Firepower 1
Armor 1
MaxHP 10
ShieldCost 1200
PowerPoints 1200
ShieldHunger 12
FoodHunger 0
MaxMovePoints 1500
VisionRange 4
EnableAdvance ADVANCE_NYLON
ObsoleteAdvance ADVANCE_ADVANCED_COMPOSITES
ActiveDefenseRange 0
LossMoveToDmgNone
NoFuelThenCrash
MaxFuel 5000
IgnoreZOC
NoZoc
CantCaptureCity
DeathEffectsHappy
Explodes
SoundSelect1 SOUND_SELECT1_BOMBER
SoundSelect2 SOUND_SELECT2_BOMBER
SoundMove SOUND_MOVE_BOMBER
SoundAcknowledge SOUND_ACKNOWLEDGE_BOMBER
SoundCantMove SOUND_CANTMOVE_BOMBER
SoundAttack SOUND_ATTACK_BOMBER
SoundWork SOUND_WORK_BOMBER
SoundVictory SOUND_VICTORY_BOMBER
SoundDeath SOUND_DEATH_BOMBER
CanCarry: SmallLand
CanSee: Standard
MovementType: Air
Size: Medium
VisionClass: Standard
CargoData {
MaxCargo 5
Load SOUND_ID_BOMBER_LOAD
Unload SOUND_ID_BOMBER_UNLOAD
}
}
################################################## ##########
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