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How is CtP2 these days?

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  • How is CtP2 these days?

    Been awhile since I've played CtP 2, so I have a few questions about the progress of mods (I originally posted this at civfanatics, but its not exactly a happening place with respect to CtP2).

    Have the mods solved the following problems yet:
    - AI not using nukes
    -Trade routes disappearing
    -AI stacking 12 units and then unable to move that stack through its own cities
    -AI not building commerce improvements (like malls and outposts) which in MedMod always left the AI paralyzed in the industrial age.
    - AI not using non-con units to the full extent (like they did in CTP1)
    - Underwater cities using the pictures for land cities

    If so, I'll be reinstalling with the mods that fix these.
    - "A picture may be worth a thousand words, but it still ain't a part number." - Ron Reynolds
    - I went to Zanarkand, and all I got was this lousy aeon!
    - "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming
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