I saw the RoN thread http://www.apolyton.net/forums/showt...threadid=65850
And how these use supply wagons, this could be used in Ctp2 if you make land units have to return to a base like aircraft right. Just make the supply a land unit also, and make ground units only have to return in 3 (or more depending on the unit).
Or just slow attrition without a number of turns without supply.
But could such a unit go on transports being that its also a transport?
And will the AI handle it, being that its like a carrier, i think maybe.
Of course this would be awesome if the resource systems being suggested get implemented too.
And how these use supply wagons, this could be used in Ctp2 if you make land units have to return to a base like aircraft right. Just make the supply a land unit also, and make ground units only have to return in 3 (or more depending on the unit).
Or just slow attrition without a number of turns without supply.
But could such a unit go on transports being that its also a transport?
And will the AI handle it, being that its like a carrier, i think maybe.
Of course this would be awesome if the resource systems being suggested get implemented too.
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