Question for our moders out here:
Normal situation in a game:
You encounter 1 or 2 civ's.
What do you do: You unify them![Smile](https://apolyton.net/core/images/smilies/smile.gif)
An idea I had last night (no, not a dream):
Is it possible (via SLIC):
To keep track of the number of civ's/cities conquered by the human? If so to put this number in relation to how other civ's are reacting towards the human? So that at the end it would be a positive/negative modifier? (This only in the case, if the civ would have not been completly destroyed before encountering the next one, if so, no modifier)
And another idea: If the human player started early warmongering, that the AI will battle the human more and maybe join together against us (the human players)![Evil](https://apolyton.net/core/images/smilies/dev2.gif)
Might not make the AI so much stronger, but it might help?
Another question: Is it possible (or has it been done yet) to make the maximum number of cities per government-type mapsize-related? (i.e. small = 6, HUGEEEE = 15)
Thanks in advance
PS: Haven't tried the mods yet, but will do so over the weekend
Normal situation in a game:
You encounter 1 or 2 civ's.
What do you do: You unify them
![Smile](https://apolyton.net/core/images/smilies/smile.gif)
An idea I had last night (no, not a dream):
Is it possible (via SLIC):
To keep track of the number of civ's/cities conquered by the human? If so to put this number in relation to how other civ's are reacting towards the human? So that at the end it would be a positive/negative modifier? (This only in the case, if the civ would have not been completly destroyed before encountering the next one, if so, no modifier)
And another idea: If the human player started early warmongering, that the AI will battle the human more and maybe join together against us (the human players)
![Evil](https://apolyton.net/core/images/smilies/dev2.gif)
Might not make the AI so much stronger, but it might help?
Another question: Is it possible (or has it been done yet) to make the maximum number of cities per government-type mapsize-related? (i.e. small = 6, HUGEEEE = 15)
Thanks in advance
![Smile](https://apolyton.net/core/images/smilies/smile.gif)
PS: Haven't tried the mods yet, but will do so over the weekend
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