[list=1][*]How is possible to localize (translate), w/out damages, Modpack that can be found on Poly?[*]Does exist a SLIC editor/full guide?[*]Why when a wonder is completed its name does not appear in message window?[*]It's possible to mix 2 or more mode? (i.e. City Expansion with Visible Wonders)[/list=1]
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Questions to Modders
Aslo the gods are impotent against men's stupidity --Frederich Shiller
In my vocabulary the word "Impossible" doesn't exist --Napoleon
Stella Polaris Development Team -> Senior Code Writer (pro tempore) & DesignerTags: None
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Re: Questions to Modders
Originally posted by Vultur
1. How is possible to localize (translate), w/out damages, Modpack that can be found on Poly?
Originally posted by Vultur
2. Does exist a SLIC editor/full guide?
Originally posted by Vultur
3. Why when a wonder is completed its name does not appear in message window?
WONDER_COMPLETE_OWNER "Our empire's greatness manifests itself in the work of our people!! {city[0].name} has completed {wonder[0].name#ARTICLE} {wonder[0].name}!"
WONDER_COMPLETE_OWNER "Die Überlegenheit unserer Nation findet Bestätigung in dem Werk unseres Volkes: In der Stadt {city[0].name} wurde {wonder[0].name#ARTICLE_SMALL} fertig gestellt!"Originally posted by Vultur
4. It's possible to mix 2 or more mode? (i.e. City Expansion with Visible Wonders)
Pedrun works on version of the City Expansion mod for ApolytonPack, and GoodMod. For the City Expansion code it is expected that it will be part of the next version of Cradle, Visible Wonders Mod as well.
-MartinCiv2 military advisor: "No complaints, Sir!"
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The visi wonder and the city expansion were at first IW's code and both were being worked simultaneously. But things didnt went really nicely with the IW's city expansion so i thought i could give it a shot. That was when they split. The wonder code was released while i was still working in the city expansion. They are stand alone codes but the problem is that the wonder were being replaced by cities of my code while it grews up. In a few days I will subimit the version 2.2 of the city expansion mod with the addons for the apolyton pack, goodmod and Visi wonders"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
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First of all thank for your replies.
Some addition question:
You can use any text editor of your choice to edit slic
What is the difference between {wonder[0].name#ARTICLE} and {wonder[0].name#ARTICLE_SMALL} ?
Pedrun works on version of the City Expansion mod for ApolytonPack, and GoodMod. For the City Expansion code it is expected that it will be part of the next version of Cradle, Visible Wonders Mod as well.
Ok, but how to do?Aslo the gods are impotent against men's stupidity --Frederich Shiller
In my vocabulary the word "Impossible" doesn't exist --Napoleon
Stella Polaris Development Team -> Senior Code Writer (pro tempore) & Designer
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So it's theoricaly possible to merge your City Expansion with Diplomod or similar manualy...
Ok, but how to do?
Yes, I know, but I wondering if someone has programmed a "specialized" editor for SLIC as, for example, Faction Editor in SMACX.
Last edited by Pedrunn; September 17, 2002, 13:03."Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
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Originally posted by Vultur
What is the difference between {wonder[0].name#ARTICLE} and {wonder[0].name#ARTICLE_SMALL} ?
WONDER_PYRAMIDS "Pyramids"
WONDER_PYRAMIDS_ARTICLE "the"
In the German version of the str_loc.txt you find this string.
WONDER_PYRAMIDS_ARTICLE_SMALL "die Pyramide"
Now if the wonder that was build are the Pyramids then wonder[0].name is replaced by WONDER_PYRAMIDS, that is a string variable and afterwards the brackets are closed it will be replaced by its content in the English version Pyramids, in the English text you have two string variables. The article variable that access the seperate article and the wonder itself string variable. The first part of the article variable is replaced by the according wonder variable and the strings are put together so that you have WONDER_PYRAMIDS_ARTICLE and the article will appear in the message.
I think there won't be an editor for slic. Slic is a programming language even it is not perfect. But J Bytheway started to program an advance CTP1/2 text file editor CTPEd. Unfortunatly it is still in beta stage.
-MartinCiv2 military advisor: "No complaints, Sir!"
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