Hey all. Following on from discussions on the WAW thread, and between Dave and myself, I believe we have come up with a good working model for how the AI could perform in regards to army and naval movement. It's only in pseodocode form at present, but gives a 'plain-spoken' account of how the AI will work in this script.
Feel free to leave any comments/logic bugs/suggestions. This is the "AI army/naval improver" I've been crapping on about for the last week.
Feel free to leave any comments/logic bugs/suggestions. This is the "AI army/naval improver" I've been crapping on about for the last week.

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