I've been enjoying a PROLONGED battle between my Carthaginians and the Babalonians in Cradle. Now, one thing I've noticed - I've had two disasters - plague and earthquakes. And thats all I've had. Are there any more?
If not, how hard would it be to put them in? Some things I'd like to see:
Fire - Towns back then were tinder-traps. A fire would be a horrific event - it should kill somewhere between 50-70% of the people (not everyone dies, but many just drift away). 70% chance for improvements AND wonders to be destroyed.
Locusts - every farm improvement within that city's area is striped. Now thats gotta hurt.
Inciter whips up crowds - Drop the morale of the town 10 pts for that turn (before you can do anything about it). Yeah, it might break away from your country.
Any other ideas?
If not, how hard would it be to put them in? Some things I'd like to see:
Fire - Towns back then were tinder-traps. A fire would be a horrific event - it should kill somewhere between 50-70% of the people (not everyone dies, but many just drift away). 70% chance for improvements AND wonders to be destroyed.
Locusts - every farm improvement within that city's area is striped. Now thats gotta hurt.
Inciter whips up crowds - Drop the morale of the town 10 pts for that turn (before you can do anything about it). Yeah, it might break away from your country.
Any other ideas?
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