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  • If this city sprawl is the same code as the mod(Blueo's?), then the 'sprawl' does take up a lot of tile space(from the pic in the download section), you really might need a limit on Wonders per city to fit them in. I think it would be sad to lose your Wonders, but i guess that did happen(the Colossus), and if your city is destroyed then maybe that could count too. Any chance of a 'hack' pic of what it might look like combined(sprawl+Wonders)?
    'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

    Bush's Republican=Neo-con for all intent and purpose. be afraid.

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    • Regardless of how Ben implements it, in my mod (if I ever get around to making it ) I will definitely limit the number of wonders to 1 per city (maybe 2, but certainly no more)...

      A combined pic would be nice, but we haven't even seen a pic of city sprawl alone, I don't even know if it exists yet. Ben?
      Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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      • It does, but the code does not. It looks exactly the same as BlueOs mod as far as possible.
        Concrete, Abstract, or Squoingy?
        "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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        • City Sprawl(ala BlueO), where would you put a pyramid in that lot?!
          Attached Files
          'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

          Bush's Republican=Neo-con for all intent and purpose. be afraid.

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          • Originally posted by Locutus
            Regardless of how Ben implements it, in my mod (if I ever get around to making it ) I will definitely limit the number of wonders to 1 per city (maybe 2, but certainly no more)...
            I'd make it two if I were you. Quite often it's handy to combine two wonders in one city (ie: single city science boosters like telescope).

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            • My idea for the sprawl code would be for it to use the smallest city size pic for the current era. This may cut down on the pics needed.
              If this code is limited to the squares adjoining a city tile, I would only have a city sprawl when it's radius increased, thus leaving several spaces for wonders. I guess wonders would have to trump sprawl if a tile was not free, since the wonders provide valuable info on the city, while the sprawl is mostly eye candy.
              What would happen if a city built more than 8 wonders? The AIs seem to concentrate most all of their efforts to their capital.
              Anyway, I don't see why the available tiles have to be limited to those immediately around a city. I seem to remember Wouter telling me the Elite code could be modified to survey tiles out a radius of two squares for the terrain modifier. Hopefully the Elite code and these new triggers can be similar.

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              • I really want the city expansion more than any other code. Even more than the visible wonder code.
                So i made some city expansion to boost this project.
                A small and a big Ancient city expansion
                I hope you like it and it fits to this project.
                Attached Files
                Last edited by Pedrunn; April 30, 2002, 02:29.
                "Kill a man and you are a murder.
                Kill thousands and you are a conquer.
                Kill all and you are a God!"
                -Jean Rostand

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                • CoT: Having played a OCC game with the express aim of getting as much expansion as possible, I think it is fairly safe to say that screenshot is mock-up, and not likely to occur in an actual game, however wonders will take precedent over sprawl when positioning on the map. If necessary, some suburbs can be, how to put it... demolished

                  Wes,
                  My idea for the sprawl code would be for it to use the smallest city size pic for the current era. This may cut down on the pics needed.
                  That would cut down on pictures needed,but to be used as tileimps, they'd still have to be in the tile file, and as its the space there that is at a premium, its no saving. BlueOs pics are sufficient I think.

                  Pedrunn, they are very useful, I'll stick them in as another age before BlueO's earliest style if I can, and if the resizing doesn't mess it up
                  Concrete, Abstract, or Squoingy?
                  "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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                  • But Blue doesnt have a good one for industrial age. If you want i can make one.
                    "Kill a man and you are a murder.
                    Kill thousands and you are a conquer.
                    Kill all and you are a God!"
                    -Jean Rostand

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                    • That is true, but if I were to use your ancient one, then BlueOs red roofs could be an industrial city spread perhaps. If you have time and want to make one, then go ahead, I'll be very grateful, but its not absolutely necessary.
                      Concrete, Abstract, or Squoingy?
                      "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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                      • Perhaps city sprawl can be limited to no more than 2-3 tiles, to give the effect that the city is growing, and that will allow for several wonders too.

                        From a purely visual standpoint, not all Wonders need to have the visual either.
                        Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
                        ...aisdhieort...dticcok...

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                        • Originally posted by Immortal Wombat
                          If necessary, some suburbs can be, how to put it... demolished
                          I know your type - you evil property developer

                          Hex's idea of a limit to city sprawl of a few tiles should still leave Modders with space for a few wonders if they want that many.

                          Hex what do you mean by that last bit about from a visual point they don't need to be visual? Is that Graphic designer talk or have i missed something?
                          'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

                          Bush's Republican=Neo-con for all intent and purpose. be afraid.

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                          • ...errr, ummm, I meant that not all of the wonders need to have an icon on the map. (After all, how would you put Penicillian on the map).

                            Yeah, that's the ticket.
                            Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
                            ...aisdhieort...dticcok...

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                            • Originally posted by hexagonian
                              ...errr, ummm, I meant that not all of the wonders need to have an icon on the map. (After all, how would you put Penicillian on the map).

                              Yeah, that's the ticket.
                              what about a cube of sugar?just a very big cube of sugar! Oh and a spoon too.
                              'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

                              Bush's Republican=Neo-con for all intent and purpose. be afraid.

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                              • There will only be the structure wonders visible on the map, the list of 21 out of 35 is it?

                                Personally, I like the way the expansion can crowd out the city areas. Look at Mexico City now... I think (tentative) that if requested, it can be made possible to prevent cities growing at all if their is no space to house the additional popuation, and I think that this is a very good way of adding another rich-get-poorer element, so that the bad effects of over-developemnt and over-popualtion are weighed in. Without something like this, the feature would be almost pure eye-candy, and though pleasant, a bit of a waste of customisability to use it on mere aestetics, no?
                                Concrete, Abstract, or Squoingy?
                                "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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