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  • Status of WWII scenario

    It's about half way done, but i'm using a 400x400 map for high detail. the biggest challenge will be putting down the Canadian and Soviet cities. The latter being the biggest pain in the rear 'cause its the largest country.

    Also, I may need help with the SLIC code. I want to have messages pop up if you capture certain cities, i.e. Berlin, Moscow, Tokyo, Rome, London, or Washington (God forbid anyone to capture Washington again as in the WO 1812).

    Whoever wants to help me with this can e-mail me at the following address:

    Great2bdaking@aol.com
    Emperor Matthew I

    Patience is an asset, if your plan is world conquest.

  • #2
    Sounds very cool... if you have a fast PC Anyway, if you need help with the SLIC code, feel free to post here or contact me (or others)...

    Message popup on city capture (from the Alex scenario - this adds gold too):

    Code:
    HandleEvent(CaptureCity) 'AGPersepolis2_F' pre { 
    int_t	tmpPlayer;
    city_t	tmpCity;
    	tmpCity = city[0];
    	tmpPlayer = player[0];
    	if (tmpCity.location == persepolisLoc) {
    		if (tmpPlayer == 1) {
    			AddGold(1, 15000);	// add 15000 gold
    			Message(1, 'AGPersepolis2');
    			DisableTrigger('AGPersepolis2_F');
    		}
    	}
    }
    Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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    • #3
      Note that that won't work unless you have already defind the city location (ie persopolisLoc) and the messagebox 'GPersepolis2'
      Concrete, Abstract, or Squoingy?
      "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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      • #4
        EmperorMatthewI have you

        have you coplyted the turnlength.txt
        i so don't wan't to do that if someone else have it
        i look forward to play your scenario
        When it all comes to it, life is nothing more than saltfish - Salka Valka

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