I was fiddling around with strategies.txt and unitbuildlists.txt last night. Anyways, I was trying to find out the intricacies of how they work. So I put UNIT_SETTLER in the DEFENSE build list to see what it would do.
WELL......................
I quickly ran through 100 turns (this is of WAW mod). Then went into cheat mode, and flicked to one of the AI's.
43 cities.
I blinked and flicked to the next AI.
38 cities.
By now I was starting to laugh. I continued flicking and every AI had built more than 35 cities.
But not ONE AI had built anything but settlers. Obviously, because the strategies.txt was telling them to have at least 1 defender in each city, it was building defenders. They happen to be settlers, and the AI moved them out to build cities. ICS on a big scale.
WELL......................
I quickly ran through 100 turns (this is of WAW mod). Then went into cheat mode, and flicked to one of the AI's.
43 cities.
I blinked and flicked to the next AI.
38 cities.
By now I was starting to laugh. I continued flicking and every AI had built more than 35 cities.
But not ONE AI had built anything but settlers. Obviously, because the strategies.txt was telling them to have at least 1 defender in each city, it was building defenders. They happen to be settlers, and the AI moved them out to build cities. ICS on a big scale.
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