Here is the link
I just noticed that you started your game...You may have to confirm in that current succession game what CRA_building.txt everyone has by checking the date of the file. The Great Library file is also changed, but that should not affect gameplay.
I just noticed that you started your game...You may have to confirm in that current succession game what CRA_building.txt everyone has by checking the date of the file. The Great Library file is also changed, but that should not affect gameplay.
That IS funny!
Actually maxplayer means what it indicate to mean the maximum number of civs in a game. So if you set maxplayer to 20 than the maximum numbers of players that could appear in your game is 20 unfortunatly there is a problem when you kill player 2 for example and a new civ will become player 2 so I guess that is the problem, because player 2 should be already dead, I had some problems with player1's war over script concerning this civ replacing, I deactivate it and the problem was gone I also had a problem with DiploMod and this issure as I played with enabled debug slic. A slic reload the turn before helped for one turn and than it was clear that it was a slic problem. Maybe you should set maxplayer to 0 if the game starts replacing civs.
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