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want help making roman scenario w alexander units

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  • #16
    The cannon from CtP1 is IMO a much better sprite, it looks so much better. You could use this one, but then that would mean adding the graphics, and making the file larger...

    But damn I dislike the CtP2 cannon
    Concrete, Abstract, or Squoingy?
    "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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    • #17
      Originally posted by Immortal Wombat
      But damn I dislike the CtP2 cannon
      They could have make a better work on it

      In my old and obsolete mod (Absolute State) I even took it off and replace it.
      "Kill a man and you are a murder.
      Kill thousands and you are a conquer.
      Kill all and you are a God!"
      -Jean Rostand

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      • #18
        Well in my scenario I used almost 84% old sprites you just can’t beat the old version of the war walker.
        "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
        The BIG MC making ctp2 a much unsafer place.
        Visit the big mc’s website

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        • #19
          Originally posted by The Big Mc
          Well in my scenario I used almost 84% old sprites you just can’t beat the old version of the war walker.
          Have you seen BlueO's War Walkerlike Unit? So download it from the Apolyton Database. This will change your mind! Too bad it is almost 10 times bigger then the CTP's ones (Some MBs ).
          Last edited by Pedrunn; March 1, 2002, 14:22.
          "Kill a man and you are a murder.
          Kill thousands and you are a conquer.
          Kill all and you are a God!"
          -Jean Rostand

          Comment

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