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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I have just updated cradle with 19 12 update. But now in my current game spies cannot steal tech, as this has been totally replaced by assassination, is this a bug or is it meant to be?
See if that info is appearing in your file - if it is, I'll have to try to figure out what is happening.
If that info is not there, I will post a corrected file next week.
Are you losing your spy when attempting to steal a tech? As it stands now, you only have a 25-35% chance of success when trying.
Last edited by hexagonian; January 13, 2002, 00:30.
Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
Sorry for the late reply. I just wiped out the assassination choice in the files and the steal tech choice rappearedf. For some reason the assassinatuion seems to occupy the same command window as steal tech, but I would rather steal tech than assassinate.
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