I just saw this in script.slc does anybody know if this could work?
// messagebox '01dipExchangeCity' {
// TEXT(ID_DIP_EXCHANGE_CITY);
// Button(ID_BUTTON_ACCEPT) { Accept(); }
// Button(ID_BUTTON_REJECT) { Reject(); }
// MessageType("EXCHANGE");
// MessageClass(2001);
// }
This could be a really cool feature to have in the game, I think
// messagebox '01dipExchangeCity' {
// TEXT(ID_DIP_EXCHANGE_CITY);
// Button(ID_BUTTON_ACCEPT) { Accept(); }
// Button(ID_BUTTON_REJECT) { Reject(); }
// MessageType("EXCHANGE");
// MessageClass(2001);
// }
This could be a really cool feature to have in the game, I think

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