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IMPROVED version of DIPLOMOD

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  • #61
    IMPROVED DIPLOMOD v1.2--What am i doing wrong?

    I just checked out the 'IMPROVED DIPLOMOD v1.2 by player1 & Martin Guhmann' and using it as i would as the other diplomod, i put it in my
    CTP2 folder/ctp2_data/default/gamedata
    and updated the 'script'

    I try to start...and i get pure loads of error msgs!

    I am using it right...right?

    (cool smilie )

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    • #62
      Re: IMPROVED DIPLOMOD v1.2--What am i doing wrong?

      Originally posted by freestyler
      I just checked out the 'IMPROVED DIPLOMOD v1.2 by player1 & Martin Guhmann' and using it as i would as the other diplomod, i put it in my
      CTP2 folder/ctp2_data/default/gamedata
      and updated the 'script'

      I try to start...and i get pure loads of error msgs!

      I am using it right...right?

      (cool smilie )
      Please be more specific!

      Which MOD are you using?

      Did you turned Debugslic=No
      (userprofile.txt)

      Just tell exacty what did you do.

      And which errors you encounter?


      P.S.
      Just to now, when using Diplomod, diplomacy.slc MUST be disabled (just out comment it with //)

      Comment


      • #63
        DONT FORGET YOU NEED DALES DIMLOMOD v3.6 in order to use this slic.
        This SLIC is UPGRADE TO Dales Diplomod (it is already inside Apolytion pack, just different name: APOL_diplomod.slc I think)
        So you need to owerwrite that one.

        There is also Cradle version at hexaginan site.

        Comment


        • #64
          Ok i didn't know that any diplomod was included in the Aployton pack...but yes im using the that mod

          What i really wanted was to play the Apolyton pack ASWELL as the AI to do diplomacy together.

          So i just enterd the APOL_script and included:
          #include "Diplomod"
          so because i have that pack how do i use this diplomod (AI do diplomacy together)

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          • #65
            Originally posted by freestyler
            So i just enterd the APOL_script and included:
            #include "Diplomod"
            so because i have that pack how do i use this diplomod (AI do diplomacy together)
            Firstly, that should be #include "Diplomod.slc"; secondly, you will need to make sure that the game isn't loading the already-included version of diplomod, namely "APOL_diplomod.slc" make sure you put // in front of the relevant line in APOL_script.slc.
            Concrete, Abstract, or Squoingy?
            "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

            Comment


            • #66
              JUST replacing APOL_diplomod.slc with diplomod.slc
              will be enought.

              You won't need to change APOL_script.slc


              Of course you can do it like Immortal Wombat said.
              It is just other solution to same problem.

              Comment


              • #67
                Firstly, that should be #include "Diplomod.slc"
                You know what i mean...

                Anyway i done it.....just to let ya know.

                Comment


                • #68
                  Originally posted by freestyler
                  You know what i mean...
                  Just checking
                  Concrete, Abstract, or Squoingy?
                  "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                  Comment

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