I recently added some units into the Apolyton Pack, including a transport plane and a propeller-driven bomber. Now everytime I move one of the original air units, like the Bomber, the game pops up with the error message "APOL_airunit.slc:111:Array index 0 out of bounds". Now, my C++ is a little rusty so I have to ask, what does that mean? Can it be fixed and if so, how?
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need help with APOL_ariunit.slc
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