Since I don't know much about doing modpacks, here's a question. Is it possible for each civilization to have its own tech tree and units or is there some way this can be simulated?
I'm thinking in terms of trying to make the game more interesting and perhaps more realisitic. Since in real life, different cultures think completely differently is it possible to (say) give one civ the med mod, another the cradle mod, another the Apoyton pack. Imagine a game with civilizations encountering each other in this way, different units etc. I know you might cry about game balance but I think it would be good to have a go at if it's possible.
Is it?
I'm thinking in terms of trying to make the game more interesting and perhaps more realisitic. Since in real life, different cultures think completely differently is it possible to (say) give one civ the med mod, another the cradle mod, another the Apoyton pack. Imagine a game with civilizations encountering each other in this way, different units etc. I know you might cry about game balance but I think it would be good to have a go at if it's possible.
Is it?
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