One of the things I'd like to see done in CTP2 is the bit about the begining of the game. In Civ, you start as a lowly tribe with one settler and hardly ANY knowledge. In CTP2, you begin with two settlers and several skills already (including, always, toolmaking).
I'd like to see the game start back in 6000 BC or so, with a single settler unit and no (or very few) intrinsic skills. That way, you would have to find a place to settle and really begin your culture up from the ground up. It seems that Activision decided that it would be boring and skipped that part. Alas.
Having said that...
Simply moving the year back two grand and starting the player with nothing would not be as easy as it would seem. First, it still takes a long time to develope skills (40 turns, I think, so the very first skill would take a thousand years). And whoever got warrior first would be able to walk the entire map (or a good portion of it) until the other races got mobile.
I guess the dream would be to have a set of simple skills (toolworking, etc) that would be fairly quick to learn, so the society isn't just sitting around waiting. And it would also be good to have limited explorer (i.e. hunter/gatherer) units that would give you SOME idea of the area around you while you built knowledge).
I realize, in thinking this through, that CTP2 is made to ballence one way, and it simply would not work well to show the dawn of man. It takes too long to learn the basic skills, and mobile units are too mobile (how far could primitive man really stray from his campsite?).
Just thinking aloud...
I'd like to see the game start back in 6000 BC or so, with a single settler unit and no (or very few) intrinsic skills. That way, you would have to find a place to settle and really begin your culture up from the ground up. It seems that Activision decided that it would be boring and skipped that part. Alas.
Having said that...
Simply moving the year back two grand and starting the player with nothing would not be as easy as it would seem. First, it still takes a long time to develope skills (40 turns, I think, so the very first skill would take a thousand years). And whoever got warrior first would be able to walk the entire map (or a good portion of it) until the other races got mobile.
I guess the dream would be to have a set of simple skills (toolworking, etc) that would be fairly quick to learn, so the society isn't just sitting around waiting. And it would also be good to have limited explorer (i.e. hunter/gatherer) units that would give you SOME idea of the area around you while you built knowledge).
I realize, in thinking this through, that CTP2 is made to ballence one way, and it simply would not work well to show the dawn of man. It takes too long to learn the basic skills, and mobile units are too mobile (how far could primitive man really stray from his campsite?).
Just thinking aloud...
Comment