Slavery....
I'm running the Medmod, which I love (checks in the mail), but I really have a problem with slavery. Like, it happens too much.
Last night, I managed to take a small French town - size of 2. The nearest french town was a 4. I was importing troops as quick as I could, and the French were throwing their forces against me. By the time the dust had settled, my town was 8 and theirs was 7.
Really, there seems to be a violation of "conservation of mass" going - if a unit is built, the town population does not drop a point. But if that unit is taken (and by taken, I guess we are talking about total, abslolute surrender with no deaths) then the takers get one population increase. Something dosn't work out there - the population of the world is expanding through war.
What, are there only THREE horsemen of the Apocalipse?
Is there a way to reduce the slavery that goes on in a game? I love the fact that it exists, but its just getting overdone at this point.
I'm running the Medmod, which I love (checks in the mail), but I really have a problem with slavery. Like, it happens too much.
Last night, I managed to take a small French town - size of 2. The nearest french town was a 4. I was importing troops as quick as I could, and the French were throwing their forces against me. By the time the dust had settled, my town was 8 and theirs was 7.
Really, there seems to be a violation of "conservation of mass" going - if a unit is built, the town population does not drop a point. But if that unit is taken (and by taken, I guess we are talking about total, abslolute surrender with no deaths) then the takers get one population increase. Something dosn't work out there - the population of the world is expanding through war.
What, are there only THREE horsemen of the Apocalipse?
Is there a way to reduce the slavery that goes on in a game? I love the fact that it exists, but its just getting overdone at this point.
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