I thought I had finally got to the stage where I didn't need to keep making these SLIC problem threads
Anyway, I'm fairly sure I can't do it, but is there a way through SLIC to build tileimprovements?
The only thing I have come up with is to make a terrain that has all the attributes of being farmed, but then it would have to look like normal terrain, not farms. (*.til editor needed) And then I could use the terraform command.
If anyone has a simpler idea, please tell me.
The thing is, that my Mars 2020 scenario would be great, if I could get the AI to try and win, rather than sitting in a desert, building space planes I can't find a way through strategies.txt, even though I bumped the priorities up high.
Anyway, I'm fairly sure I can't do it, but is there a way through SLIC to build tileimprovements?
The only thing I have come up with is to make a terrain that has all the attributes of being farmed, but then it would have to look like normal terrain, not farms. (*.til editor needed) And then I could use the terraform command.
If anyone has a simpler idea, please tell me.
The thing is, that my Mars 2020 scenario would be great, if I could get the AI to try and win, rather than sitting in a desert, building space planes I can't find a way through strategies.txt, even though I bumped the priorities up high.
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