Another problem
Unfortunately I have found another problem while trying to sort out this bug. Most of the time my solution is fine and presents no problems (after a little refining). However, the problem arises when a sea city is built next to a continental shelf. After terraforming the underlying terrain, the shelf tile's graphics change: the shelf runs from NE to SW with the deep water to the SE and the shallow water to the NW (like the icon in the GL or 'cheat' editor). This makes the screen look much worse. I haven't found any way of preventing this problem (yet).
I'll post what I have got tomorrow (when I remember to bring the disk with me!).
As for what activison does about this, I'd would be (pleasantly) surprised if they helped, but I'll agree with Martin on that one.
MATT:-)
Unfortunately I have found another problem while trying to sort out this bug. Most of the time my solution is fine and presents no problems (after a little refining). However, the problem arises when a sea city is built next to a continental shelf. After terraforming the underlying terrain, the shelf tile's graphics change: the shelf runs from NE to SW with the deep water to the SE and the shallow water to the NW (like the icon in the GL or 'cheat' editor). This makes the screen look much worse. I haven't found any way of preventing this problem (yet).
I'll post what I have got tomorrow (when I remember to bring the disk with me!).
As for what activison does about this, I'd would be (pleasantly) surprised if they helped, but I'll agree with Martin on that one.
MATT:-)
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