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  • Scenario building help

    I'm trying to create a modern-world-anno-2001 scenario. I'm using a pre-made world map, and I'm adding cities and units.

    A few questions:

    - Is it possible to set the year to 2001 without clicking the move number button in the scenario editor a zillion of times?
    - Is it possible to set all civilizations to a specified age?
    - Is it possible to prevent the civilizations from entering the genetic age? I want them to stay in the modern world
    - How can I create alliances, peace treaties, set friendlyness, etc among the civilizations?

    Thanks in advance!


  • #2
    quote:

    Originally posted by jotto on 03-28-2001 05:43 PM
    I'm trying to create a modern-world-anno-2001 scenario. I'm using a pre-made world map, and I'm adding cities and units.

    A few questions:

    - Is it possible to set the year to 2001 without clicking the move number button in the scenario editor a zillion of times?


    Yes, you have to create a turn name txt file. I'm not sure how but some of the scenarios have it.

    quote:

    - Is it possible to set all civilizations to a specified age?


    Yes, you just give them whatever technology grants the next age. Again, I'm not sure what technologies they are, but you can place a few cities and see what makes 'em change.

    quote:

    - Is it possible to prevent the civilizations from entering the genetic age? I want them to stay in the modern world
    - How can I create alliances, peace treaties, set friendlyness, etc among the civilizations?


    I have no idea.

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    • #3
      To start at a different time period, you need to create a file called turnlength.txt. This is placed in the main scenario file with savegame.c2g. The format for the file is basically this:

      1,Jan 2001
      2,Feb 2001
      3,Mar 2001

      and so on. You need to do this for as long as you need the scenario to last. It's boring and tedious, I know, but it makes for better scenarios.

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