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  • #16
    Wombat: Correct-a-mundo sir! I am not using aol.

    Hannibal: See if OmniGod will post this new scenario. That's how I was able to download the last one.
    To La Fayette, as fine a gentleman as ever trod the Halls of Apolyton

    From what I understand of that Civ game of yours, it's all about launching one's own spaceship before the others do. So this is no big news after all: my father just beat you all to the stars once more. - Philippe Baise

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    • #17
      Hi All

      two days ago i emailed omni as to use of his king arthurs court as a
      staging post for work in progress,if we can all be patient then as
      soon as possible ill get it where noone has trouble reaching it,
      on a good note ive spent the last day improving gameplay still further
      so, when you get it,it will almost be finished.
      hannibal

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      • #18
        quote:

        Originally posted by Kull on 03-20-2001 02:00 PM
        Wombat: Correct-a-mundo sir! I am not using aol.



        Yeah, Oh well, just a theory, and I tried it myself a couple of minutes ago as well, it seems its not that that is causing the problems
        Concrete, Abstract, or Squoingy?
        "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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        • #19
          Hi there

          Just wanted to let you know that I FINALLY got it ..... at the files DB here at apolyton
          It's from march the 1 and version 1 but I think this is the one I'm after.

          I checked it out and Hannibal...how the hell do you get barbs to sail the oceans and most of all be stealthy...there is no SLIC code !

          Well for now I'm oen happy little camper and another scenario richer !
          Does your scenario overwrite any tga or sprites ???? Hope not

          at all you modders

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          • #20
            Hi

            Firstly you have my original SPQR,that does not contain all the most
            up to date improvements,stealthy pirates are achieved by manipulation
            of the ai along with units.txt,the game as shipped makes no distinction
            between ground/sea/air combat so you have to modify some files to
            bring about sensible naval combat,this i have now done for the second
            Scn for SPQR,Hannibals War its this one you want for the stealthy
            pirates,but they are achieved without the use of slic.
            Files changed to achieve stealthy pirates/navel combat in general
            Unit.txt
            Goals.Txt
            Strategy.txt
            Governments.txt

            No it does not overwrite.
            Hannibal
            SpenNick@aol.com

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            • #21
              First of all HI

              Hannibal: I played your mod yesterday, I was totally spanked by the barbs.
              didn't mind for once !

              But ehhmmmm, you said in your post that the version in the apolyton DB isn't a new one ?!
              So I take it there is a newer version....damn I'm smart !

              I would really like to see the new version, but because I can't get to it :
              Could you mail me it : my mailbox is 6 Mb. so it should fit !

              Please !!!!!
              A_huijsmans@yahoo.co.uk

              I'll be waiting !!!!!!!

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