Hi
Glad your having fun with it,the pyramid wonder is the same as is the
regular game and has no changes as to its effects but i will see if i
can duplicate what you describe.
The barbs are not pillaging because i used the frenzy ai as a place to
start from and it has no priority attactched to land pillage, as i have
now rewritten a full ai routine to replace strategy.txt this is now no
longer a problem, in fact the sea barbs are now as in the original civ
in that they are arrive loaded with troops but have the advantage of
being a stealth unit as well,the active size of barbarians has also
increased so 3/4 the norm 5/6 rare 8+ not impossible.
see post playtesters wanted as to other new concepts to game engine.
Hannibal
Glad your having fun with it,the pyramid wonder is the same as is the
regular game and has no changes as to its effects but i will see if i
can duplicate what you describe.
The barbs are not pillaging because i used the frenzy ai as a place to
start from and it has no priority attactched to land pillage, as i have
now rewritten a full ai routine to replace strategy.txt this is now no
longer a problem, in fact the sea barbs are now as in the original civ
in that they are arrive loaded with troops but have the advantage of
being a stealth unit as well,the active size of barbarians has also
increased so 3/4 the norm 5/6 rare 8+ not impossible.
see post playtesters wanted as to other new concepts to game engine.
Hannibal
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