Hi all,
Does any one know if the following is correct,in stratagies where it
has the max eval/ max exec numbers, some of these numbers would need
to be increased if your game is larger than what activision thought we
ought to have,thus bigger map has more citys that equal more units and
then at a certain point the ai will be forced to priortize those of the
highest threat.I think this is what happens but can anyone confirm it
and if so what are the base numbers in strategys ment to allow for in
terms of units present in game.
Thanks in advance for any input.
Nick Spencer AKA Hannibal Ad Portas
spennick@aol.com
Does any one know if the following is correct,in stratagies where it
has the max eval/ max exec numbers, some of these numbers would need
to be increased if your game is larger than what activision thought we
ought to have,thus bigger map has more citys that equal more units and
then at a certain point the ai will be forced to priortize those of the
highest threat.I think this is what happens but can anyone confirm it
and if so what are the base numbers in strategys ment to allow for in
terms of units present in game.
Thanks in advance for any input.
Nick Spencer AKA Hannibal Ad Portas
spennick@aol.com
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