This is something I have been wanting to see in Civilization for a long time. Based on some of the interesting ideas that are being floated in this forum (like weather), perhaps this sort of mod could be done in slic. If it's impossible, I hope someone will tell me right away.
The idea is basically to have a civilization that never needs to build cities and can stay nomadic perhaps throughout the entire game.
There are historical precidents for successful nomadic empires, the Mongols being the best known.
The best way I can think to implement this would be to create a nomad "unit" that is able to build other units. It would need to have a couple other features of cities, such as the ability to collect and store resources from surrounding map squares.
Perhaps it could also have an attack similar to the slaver, except that it could steal the contents of the granary and add them to it's own.
A nomadic civilization would never have borders or be able to build wonders or city/tile improvements, but then I'm thinking it would be intended mosly for the barbarians or other NPC civs. Perhaps when any civilization captured the last city of another civilization, there would be a % chance that the citizens of the conquered civ would "take to the hills" and become nomads.
Seaborne nomads (pirates) could be a lot of fun, too.
So what do you think, sirs? Is it doable? I'm still new to slic and I don't know what's possible and what's not.
The idea is basically to have a civilization that never needs to build cities and can stay nomadic perhaps throughout the entire game.
There are historical precidents for successful nomadic empires, the Mongols being the best known.
The best way I can think to implement this would be to create a nomad "unit" that is able to build other units. It would need to have a couple other features of cities, such as the ability to collect and store resources from surrounding map squares.
Perhaps it could also have an attack similar to the slaver, except that it could steal the contents of the granary and add them to it's own.
A nomadic civilization would never have borders or be able to build wonders or city/tile improvements, but then I'm thinking it would be intended mosly for the barbarians or other NPC civs. Perhaps when any civilization captured the last city of another civilization, there would be a % chance that the citizens of the conquered civ would "take to the hills" and become nomads.
Seaborne nomads (pirates) could be a lot of fun, too.
So what do you think, sirs? Is it doable? I'm still new to slic and I don't know what's possible and what's not.
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