quote: Originally posted by Harlan on 02-07-2001 03:08 PM As for how I did it, I created new terrain types that look the same as other terrain types (for instance, two types of Grassland), but allow all units with Shallow_Ocean movement ability to move on them, all units with Land movement not to move on them, and all units with Mountain movememtn to move on them. |
Ack! Than means an opponent could send a crawler up the Mississipi to attack St. Louis!
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