Wes,
Quick question about pollution/happiness...
What files did you have to go into to make the following changes. I was able to to locate the other file changes that you recommended.
1. raise the amount of pollution generated by each pop from .3 to .4.
2. lowered the crime threshold by 5
3. lowered the max pop for cities to 8
4. lowered the possibility of getting a dead tile to offset the increased production in the game
I'm looking forward to the MedMod - with Activision 'washing their hands' of CTP2, I had always felt that the MedMod would clean up any game flaws.
[This message has been edited by hexagonian (edited January 24, 2001).]
Quick question about pollution/happiness...
What files did you have to go into to make the following changes. I was able to to locate the other file changes that you recommended.
1. raise the amount of pollution generated by each pop from .3 to .4.
2. lowered the crime threshold by 5
3. lowered the max pop for cities to 8
4. lowered the possibility of getting a dead tile to offset the increased production in the game
I'm looking forward to the MedMod - with Activision 'washing their hands' of CTP2, I had always felt that the MedMod would clean up any game flaws.
[This message has been edited by hexagonian (edited January 24, 2001).]
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