I'm working on a futuristic mod to expand the genetic/ecological side of the tech tree and make biowarfare more effective, but I need to do some SLIC programming that is beyond my abilities, if anyone has some spare time to help then I would be very grateful.
1) A biowarhead that acts similar to a nuke : Kills all military units in attacked city, decreses the population by 1/3 and spreads a plague (like the infector)
2) A ViralInfantry (or a better name): Lowers the hitpoints of a defending army if it attacks (possibly by raising the attackers hitpoints)
I think that this should be fairly easy, but my use of SLIC is almost completely non-existant, so I would be grateful for some help.
Ben
1) A biowarhead that acts similar to a nuke : Kills all military units in attacked city, decreses the population by 1/3 and spreads a plague (like the infector)
2) A ViralInfantry (or a better name): Lowers the hitpoints of a defending army if it attacks (possibly by raising the attackers hitpoints)
I think that this should be fairly easy, but my use of SLIC is almost completely non-existant, so I would be grateful for some help.
Ben
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