the whole diplomacy ai really stinks... but 2 things that stand out right now are:
1. all civs find it necessary to pirate your trade routes every once in a while. this is annoying not only because they do it totally arbitrarily- dosent matter if you're on good terms or not- but also they consider it "ok". sometimes i pirate their trade routes in return and then send proposal that ill stop if they stop - and they always reject! meanwhile his regard would be at "respects you". i just dont understand it... piracy should be something more hostile civs do and other civs should lower their regard towards a pirating nation. also- you should be able to avoid making trade routes through another nation's border- at a cost of more caravans of course. or maybe even plot the whole course yourself...
another thing is how civs value cities so minimally. id offer another civ a size 30 city for some size 1 hamlet they snuck into my borders (so i can then disband it) and they always reject... or if i offer huge cities for something like a peace treaty they reject that too. cities should be more considered much more valuable to the ai... just imagine usa offering New york city to canada!
why am i posting this stuff on this forum? because i wanna know how to customize the diplomacy so i can make these changes. does anyone know what files i need to edit and if i need to know their SLIC scripting language? ive been fooling around with various files ever since the game came out and still cant find how to make such changes in diplomacy. pls lemme know!!!
1. all civs find it necessary to pirate your trade routes every once in a while. this is annoying not only because they do it totally arbitrarily- dosent matter if you're on good terms or not- but also they consider it "ok". sometimes i pirate their trade routes in return and then send proposal that ill stop if they stop - and they always reject! meanwhile his regard would be at "respects you". i just dont understand it... piracy should be something more hostile civs do and other civs should lower their regard towards a pirating nation. also- you should be able to avoid making trade routes through another nation's border- at a cost of more caravans of course. or maybe even plot the whole course yourself...
another thing is how civs value cities so minimally. id offer another civ a size 30 city for some size 1 hamlet they snuck into my borders (so i can then disband it) and they always reject... or if i offer huge cities for something like a peace treaty they reject that too. cities should be more considered much more valuable to the ai... just imagine usa offering New york city to canada!
why am i posting this stuff on this forum? because i wanna know how to customize the diplomacy so i can make these changes. does anyone know what files i need to edit and if i need to know their SLIC scripting language? ive been fooling around with various files ever since the game came out and still cant find how to make such changes in diplomacy. pls lemme know!!!
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