One of the things I miss most (from Civ2) is the diplomat/spy's ability to perform acts of sabotage. Is there any way this can be implemented via SLIC? The option to destroy a city improvement, random or targeted, always costing gold and having a random chance of success depending upon the happiness of the targeted city? Gold amount also varies with city happiness, of course.
In a similar vein, how about targeted bombings by aircraft? These days we can destroy chosen structures in a city with a reasonable degree of accuracy. Can this be modeled in CtP2 via SLIC, either in a new unit or an ability that becomes available to a regular bomber after discovering a particular tech? The city may have to be pre-investigated, but that's okay. Send in the spy, have him do recon, then have your fleet of bombers take out the enemy's cathedral/TV station/whatever.
Just an idea.
In a similar vein, how about targeted bombings by aircraft? These days we can destroy chosen structures in a city with a reasonable degree of accuracy. Can this be modeled in CtP2 via SLIC, either in a new unit or an ability that becomes available to a regular bomber after discovering a particular tech? The city may have to be pre-investigated, but that's okay. Send in the spy, have him do recon, then have your fleet of bombers take out the enemy's cathedral/TV station/whatever.
Just an idea.
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