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  • #16
    Re: Ruins

    Originally posted by The Big Mc
    Ruins leading to death
    Well any more suggestions.
    starting a dark-fantasy mod? you shouldn't have opened that door withj the obscure runes on it? we might need an additionial type of alienunderwaterruins to be placed in deep ocean

    to be serious:
    that all sounds great, other (though very tricky) options might be, that you actually might find really importat ruins (pompeji, troja, ...), a ti might be placed there, which will bring you a big amount of trade (all those tourists), all nations will hate you, if you destroy that ...

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    • #17
      Great a Q&A session just what the shrink ordered.

      Starting a dark-fantasy mod? you shouldn't have opened that door with the obscure runes on it? We might need an additional type of alien under water ruins to be placed in Deep Ocean
      Well if there is dammed it is possible to make underwater ruins and yes there can even be a third or fourth ruin type. Triggering the same code of the land ones in fact all that is need is to add the lines that the ruin can be made underwater.

      to be serious:
      that all sounds great, other (though very tricky) options might be, that you actually might find really importat ruins (pompeji, troja, ...), a ti might be placed there, which will bring you a big amount of trade (all those tourists), all nations will hate you, if you destroy that ...
      well that is wonders ruins and that will be done in time ( you know wonders form a bygone age like Stonehenge the sphinx things that were made before the birth of the Egyptian civ "allegedly").
      "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
      The BIG MC making ctp2 a much unsafer place.
      Visit the big mc’s website

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      • #18
        Well back to the main business end of this thread the ruins now work and are “virtually” undetectable (only detectible because I have not messed around with the glstrings.slc file).

        They have some events tied up to them and I am getting reedy to launch the beta test ones I have a few more events put on to it as I only have gold and death tested.
        "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
        The BIG MC making ctp2 a much unsafer place.
        Visit the big mc’s website

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        • #19
          Any way does any one now how to pass variables into a string to appear in am massage box
          "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
          The BIG MC making ctp2 a much unsafer place.
          Visit the big mc’s website

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          • #20
            make them global, then put "{variablename}" in the string file. The {}s are the important thing.
            Concrete, Abstract, or Squoingy?
            "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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            • #21
              Right it has to be global now that’s what I am doing wrong.

              great one now I can say

              You have x bits of gold.

              I also had a good idea for a new bad ruin

              Cursed items

              Put simply you pick up a small amount of gold eg 2 gold. However at the same time your gold gets to you nearest city a unknown virus starts up there (using the bio infect order).
              "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
              The BIG MC making ctp2 a much unsafer place.
              Visit the big mc’s website

              Comment


              • #22
                Well I am a bit upset about this thread is started of with the comment any ideas and nobody has had one is everybody wanting the beta to come out before making there own ruin plug-in.
                "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                The BIG MC making ctp2 a much unsafer place.
                Visit the big mc’s website

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                • #23
                  Hey this is great
                  any chance of being able to use the un-used ctp2 ruins?

                  Also i love the idea of ruins

                  revealing Sarounding area

                  and

                  giving contact with another Civ
                  Oxygen should be considered a drug
                  Tiberian Sun Retro
                  My Mod for Tiberian Sun Webmaster of
                  http://www.tiberiumsun.com

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                  • #24
                    I am interested in this indeed.
                    "Kill a man and you are a murder.
                    Kill thousands and you are a conquer.
                    Kill all and you are a God!"
                    -Jean Rostand

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                    • #25
                      giving contact with another Civ

                      good idea
                      "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                      The BIG MC making ctp2 a much unsafer place.
                      Visit the big mc’s website

                      Comment


                      • #26
                        Well here is the full list of ruin events the x and y after the event stand for

                        X code generated ( not all strings are generated if code is)

                        Y strings generated


                        Unit dead x
                        Gold x
                        Attack y
                        Map x
                        Heal x
                        Goods x
                        Nothing y
                        Injury x
                        Dirty gold y
                        Pop or slave y
                        Ancient exhibit y
                        Advance y
                        Unit y

                        "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                        The BIG MC making ctp2 a much unsafer place.
                        Visit the big mc’s website

                        Comment


                        • #27
                          Here are the strings for them if you have any recommendation fell free to give them.

                          mcr_unitdead "sir the group we sent in to cheek the ruins has not reported back it is the only logical conclusion we have left is that the group meet with a un-know fate."

                          mcr_gold "sir are group come back with gold plunder worth {gold}"

                          mcr_attack "sir the group have come into difficulty as they have disturbed robbers who were looting the ruins."

                          mcr_map "sir the group have come back carrying old Documents which reveal in detail the local area"

                          mcr_heal "sir the group reports that they meet with a group of friendly locals they gave the group supplies in exchange for directions to your nearest city"


                          mcr_goods "sir the group reports that they ruins were full of {thegood.namr}"


                          mcr_nothing "sir the group reports that the ruins have long since been plundered"

                          mcr_hurt "sir the group we sent into the ruins have been involved in an accident when unstable material fell on them damaging the overhaul combat efficiency of the unit in combat"

                          mcr_exsibit "sir searching the ancient ruins we find nothing except some decorative pieces these pieces could be made in to a exhibit to show are technological marvel."

                          mcr_dirtygold "sir searching the ancient ruins we find a small amount of gold in the form of. however also found in the ruins was a documant saying that the people who plunder the runs will suffer."

                          mcr_advace "sir searching the ancient ruins we notice this ruins dependency of {the advance} using information we now know {the advance}."

                          mcr_unit "sir searching the ancient ruins we find a small defensive group the group claims they salvaged the most up to date units from a small raiding party which came they pledge allegiance to you in exchange for the safe evacuation of there families to your nearest city."

                          mcr_pop "sir searching the ancient ruins we find a small village the people in this village are keen to join your empire but what do you want to do with them"

                          "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                          The BIG MC making ctp2 a much unsafer place.
                          Visit the big mc’s website

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                          • #28
                            The contact with other civs will have to go I can’t get the string right for it. However it will be replaced with the meeting with a traveller who gives you the civs map.

                            I also started work on giving a settler. Note that you won’t get a city because they are often badly placed.

                            Note I will add the unused ctp ruins to the start up routine for the beta.
                            "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                            The BIG MC making ctp2 a much unsafer place.
                            Visit the big mc’s website

                            Comment


                            • #29
                              it s beta time

                              Well I know that the advance does not work and the exhibition but tell me what you thick of them.

                              to install just pile it all into your gamedata folder put the #include bit in the scenario file and then put the strings into an existing scen_str file then put the two ruins tile imps before the normal ruins entry.

                              well that’s how to install it let me know what you think.
                              Attached Files
                              "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                              The BIG MC making ctp2 a much unsafer place.
                              Visit the big mc’s website

                              Comment


                              • #30
                                I will give a look in this
                                "Kill a man and you are a murder.
                                Kill thousands and you are a conquer.
                                Kill all and you are a God!"
                                -Jean Rostand

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