Re: Ruins
starting a dark-fantasy mod? you shouldn't have opened that door withj the obscure runes on it? we might need an additionial type of alienunderwaterruins to be placed in deep ocean
to be serious:
that all sounds great, other (though very tricky) options might be, that you actually might find really importat ruins (pompeji, troja, ...), a ti might be placed there, which will bring you a big amount of trade (all those tourists), all nations will hate you, if you destroy that ...
Originally posted by The Big Mc
Ruins leading to death
Well any more suggestions.
Ruins leading to death
Well any more suggestions.
to be serious:
that all sounds great, other (though very tricky) options might be, that you actually might find really importat ruins (pompeji, troja, ...), a ti might be placed there, which will bring you a big amount of trade (all those tourists), all nations will hate you, if you destroy that ...
Comment