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Less square Terrain mod! Help Needed

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  • #16
    But you gotta keep in mind that it is the graphic that is leading me to make the terrain and not the other way around. So i cant be sure of nothing.
    "Kill a man and you are a murder.
    Kill thousands and you are a conquer.
    Kill all and you are a God!"
    -Jean Rostand

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    • #17
      good job rounding off the edges

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      • #18
        Good job. Have you looked at the way Civ3 does beaches? It not only rounds it off it also stretches some parts into penisulas (sp?). If you have the time to smooth out more, you might want to add some beach cliffs, or (very) small islands off coast. Maq said he copied a lot of the civ3 beach tiles, I can post some too if interested.
        Formerly known as "E" on Apolyton

        See me at Civfanatics.com

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        • #19
          The trouble with the civ3 beaches is that they dont show enough water. Over half of the tile is covered by beach on most occaisions so it doesnt look right for sea units to move onto it. Although there are some that use very little beach on the edge.
          Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
          CtP2 AE Wiki & Modding Reference
          One way to compile the CtP2 Source Code.

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          • #20
            This is harder than i imagened since i cant make changes in the neighbor land tiles. I will try to come up with a solution other the increasing the terrain size of the tile too much otherwise the annoying thing that happens to Civ3 as reported by Big Mc and Maq happens with CTP2
            "Kill a man and you are a murder.
            Kill thousands and you are a conquer.
            Kill all and you are a God!"
            -Jean Rostand

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