
That really is funny. But nice to hear that since i couldnt get the function AddUnitToBuildList(city, unittype) to wortk either. The BuildUnit(city_t, int_t) will be the perfect replacement to my plans.

if(player[0].govttype == GovernmentDB(GOVERNMENT_ANARCHY)){
…;
}
if(player[0].govttype == ‘GOVERNMENT_ANARCHY’){
…;
}
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