The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Sooooo.....the last entry was a while ago and the thread got abit mixed with all the expansion code stuff( ), but what i want to know is is the Visable Wonder code cool to go, can i try it succesfully now,is it ready and complete.Please.thank you.please?
I may not have read a news article on the final outcome of this.This thread just seemed to end rather abruptly
'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
Locutus, after all the mess, would another news item be okay? Just to let everyone know that the version on release is final...
Concrete, Abstract, or Squoingy? "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
Thanks for that.
Great.....just need to find that harddrive with all my CTP2 stuff on!
I like the look of the new download section, what with the little graphic and the rateing system-very nice!
'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.
Bush's Republican=Neo-con for all intent and purpose. be afraid.
Originally posted by Immortal Wombat Locutus, after all the mess, would another news item be okay? Just to let everyone know that the version on release is final...
Well, I already devoted 2 or 3 news items to it and not much has changed really. The news is not a PR-tool for modmakers, but an informational tool for the entire community. But I'll see what I can do...
Concrete, Abstract, or Squoingy? "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
Originally posted by Locutus
The news is not a PR-tool for modmakers, but an informational tool for the entire community. But I'll see what I can do...
And I thought it was a PR tool for CTP2. At least some more seperate news items would be good instead of these summery ones. At least less of them.
Visible Wonders is set up for Cradle (it works fine on a playtest). I'm leaving the door open until next Friday (09/13/02) for any additions/changes and then I will post it as part of Cradle 1.33.
This will be my final update (barring unforseen problems with Visible Wonders).
Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
The wonder code is IW's work, I did the City Expansion.
Any question/request fot the city expansion you should post in the city expansion thread or send me a PM.
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!" -Jean Rostand
Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
Can Cradle have both Visible Wonders and City Expansion? If so, how? Wouldn't the one conflict with the other?
____________________________ "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996 "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu ____________________________
There is a function to make both compatible without beg changes in the code:
Code:
TileHasWonder(location_t)
You need to fill wich tile improvements actually are wonders (therefore return 1) so that thay cant be overplaced by cities. The actual cityX mod does not have wonders therefore this function always return 0.
It is explained in the read me.
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!" -Jean Rostand
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