I have another question yet again, and I'm sure that the modding gurus can give me a clear and quick answer, so that I can fumble around as little as possible. How do I change the values assosciated with different tiles (production, food etc.)? I'm trying to change some tile attributes for a scenario that I've been working on. I am also going to be changing some the apearance of them as well, but thanks to Martin the Dane I believe that I'm already set in that aspect (though I haven't tried his Tiledit tool yet, so who knows ). Thanks in advance.
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Tile modificaton for dummies
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Tiledit is just for graphics.
What you are looking for is the:
terrain.txt
in the folder:
ctp2\ctp2_data\default\gamedata
You will find:
EnvBase- What you ar aming at. the plain tile atributes
EnvCity - How much is added when there is a city in this tile.
EnvRiver - How much is added in the atributes when there is a river in the tile.
I hope i was clear."Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
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