OK, here is the first few steps in clearing up the confusion regarding the multiple options available in Cradle.
I have reworked my site and have eliminated all unnecessary downloads. Now there is:
1. The standard Cradle download section with the Base Files/Patch/Modswapper (dated 04/08/02) Please note that this base file includes the 04/08/02 Update listed below.
2. A separate download with just the texts and updated graphics since 12/19/01 (also dated 04/08/02)
3. A separate Add-on download that incorporates Leonardo's Graphic update.
If you are interested in starting Multi-play at this point in time, I would recommend that a player download the 04/08/02 Update and unzip it over the existing files - and communicate with anyone who you are playing against to do the same. I cannot completely clean up past problems, but at least I can get everyone on the same page starting now.
Because of the structure of Modswapper, earlier versions of Cradle have to be manually deleted from your system. If you have earlier versions of Cradle, you can delete the following files from your setup, as they are now obsolete.
CRAD_gamefile.txt - Preference of Hextapul
CRAI_gamefile.txt - Deity Slayer
CRAP_gamefile.txt - Peaceful AI (Diplo 3.6)
CRAO_gamefile.txt - Seafarers Edition
CRA_gamefile.txt - Cradle 1.2
This will remove these options from your Modswapper selection box. Please note that if you are Multi-playing with any of these versions, you will need to retain these files.
CRADLE Playing Options
These are the playing options that are currently being supported by the creator of Cradle.
CRADLE 1.3
This is the base from which all other of the options are established. This uses the standard victory options (Diplomacy, Gaia Controller, Bloodlust). The SLIC files are as follows and are standard for all subsequent Options.
CRA_airunit.slc - Airunit Lander
CRA_capturecity.slc - Building Destroyer (when cities are captured/attacked)
CRA_homeguard.slc - Militia Code
CRA_springfield.slc - Capitol Rebuilder for AI
CRA_wonderbuildings.slc - Removes Wonder-created Buildings from Build Lists
CRA_wonderunits.slc - Historic Generals
CRA_frenzy.slc - Moves AI forces into Human Territory
CRA_diplomod.slc - Diplomacy Model
CRA_pow.slc - Prisoner of War
CRAG_updater.slc - Unit Updater
CRA_disasters.slc - In game Disasters
CRA_Goods.slc - GoodMod
CRA_soundfix.slc - Sound Additions
CRAI_KillCityOption.slc - Option to raze Captured Cities
CRAI_FortsForAIs.slc - Helps AI build Forts
CRAI_ComImpSForAIs2.slc - Boost AI Tile Improvements
CRAI_pw_cheat.slc - Public Works Boost for AI
CRAI_infras.slc - Helps AI Convert to Infrastructure
CRADLE Ultra Gigantic Maps
Using Cradle 1.3 as the base, this is a setup that expands the settings to play with a 140x280 tile map - (Gigantic Setting in the Selection Box)
CRADLE Victory Options
The Victory Options are as follows:
CRADLE - Birth of an Empire (600 Turns)
You must have the following to succeed
- Appian Way Wonder (enable advance Bureaucracy)
- 20 Theatres (enable advance Drama)
- 20 Arenas (enable advance Civic Engineering)
- 20 Courthouses (enable advance Jurisprudence)
- 20 Forums (enable advance Ethics)
- 60% Coverage of the world with Obelisk Tile Improvement (enable advance Civic Engineering)
Maintain your Empire for 30 turns. In addition, the Coliseum Wonder has been changed to give a (+1) Empire Happiness, instead of a free Arena for every city.
CRADLE - Global Empire (800 Turns)
You must have the following to succeed
- Voyage of Columbus Wonder (enable advance Nationalism)
- 30 Governorships (enable advance Nationalism)
- 30 Manufactories (enable advance Nationalism)
- 70% Coverage of the world with Colony Tile Improvement (enable advance Nationalism)
Maintain your Empire for 40 turns.
CRADLE - SETI Colony (1000 Turns)
You must have the following to succeed
- Icarus Project Wonder (enable advance Computer)
- 20 Command Centers (enable advance Computer)
- 40 Think Tanks (enable advance Computer)
- 70% Coverage of the world with Satellite Relay Stations Tile Improvement (enable advance Computer)
Have everything in place - it will take 75 turns to fly to Alpha Centauri.
...and finally
Peter Triggs Diplomod
This is only available throgh the Cradle 1.3 Thread, and is very much in an early test stage (alpha), due to the complexity of what this file is trying to accomplish. There are many crashes and imbalances at this point in time, but as future updates are released, there will be a need for players to test.
The files will not overwrite any files from the other options.
One final note, regarding future SLIC bug fixes and updated text files. These will all be noted on my site by the date posted, labled as update(date).zip, and will only include the actual files that are altered. Each update will change the Modswapper designation by 01, so the next Update will change the name of 'Cradle 1.3' to 'Cradle 1.31'. I also hope to severely limit the in-game tweaking that I do too.
I would suggest that all players keep as backups on their systems, the following files...
victory.ZIP file
as well as any update.zip files on their system so they can quickly set up their files for whatever configuration is out there. This will probably mean that a player will have to keep track of my thread/website for any posted updates.
I have reworked my site and have eliminated all unnecessary downloads. Now there is:
1. The standard Cradle download section with the Base Files/Patch/Modswapper (dated 04/08/02) Please note that this base file includes the 04/08/02 Update listed below.
2. A separate download with just the texts and updated graphics since 12/19/01 (also dated 04/08/02)
3. A separate Add-on download that incorporates Leonardo's Graphic update.
If you are interested in starting Multi-play at this point in time, I would recommend that a player download the 04/08/02 Update and unzip it over the existing files - and communicate with anyone who you are playing against to do the same. I cannot completely clean up past problems, but at least I can get everyone on the same page starting now.
Because of the structure of Modswapper, earlier versions of Cradle have to be manually deleted from your system. If you have earlier versions of Cradle, you can delete the following files from your setup, as they are now obsolete.
CRAD_gamefile.txt - Preference of Hextapul
CRAI_gamefile.txt - Deity Slayer
CRAP_gamefile.txt - Peaceful AI (Diplo 3.6)
CRAO_gamefile.txt - Seafarers Edition
CRA_gamefile.txt - Cradle 1.2
This will remove these options from your Modswapper selection box. Please note that if you are Multi-playing with any of these versions, you will need to retain these files.
CRADLE Playing Options
These are the playing options that are currently being supported by the creator of Cradle.
CRADLE 1.3
This is the base from which all other of the options are established. This uses the standard victory options (Diplomacy, Gaia Controller, Bloodlust). The SLIC files are as follows and are standard for all subsequent Options.
CRA_airunit.slc - Airunit Lander
CRA_capturecity.slc - Building Destroyer (when cities are captured/attacked)
CRA_homeguard.slc - Militia Code
CRA_springfield.slc - Capitol Rebuilder for AI
CRA_wonderbuildings.slc - Removes Wonder-created Buildings from Build Lists
CRA_wonderunits.slc - Historic Generals
CRA_frenzy.slc - Moves AI forces into Human Territory
CRA_diplomod.slc - Diplomacy Model
CRA_pow.slc - Prisoner of War
CRAG_updater.slc - Unit Updater
CRA_disasters.slc - In game Disasters
CRA_Goods.slc - GoodMod
CRA_soundfix.slc - Sound Additions
CRAI_KillCityOption.slc - Option to raze Captured Cities
CRAI_FortsForAIs.slc - Helps AI build Forts
CRAI_ComImpSForAIs2.slc - Boost AI Tile Improvements
CRAI_pw_cheat.slc - Public Works Boost for AI
CRAI_infras.slc - Helps AI Convert to Infrastructure
CRADLE Ultra Gigantic Maps
Using Cradle 1.3 as the base, this is a setup that expands the settings to play with a 140x280 tile map - (Gigantic Setting in the Selection Box)
CRADLE Victory Options
The Victory Options are as follows:
CRADLE - Birth of an Empire (600 Turns)
You must have the following to succeed
- Appian Way Wonder (enable advance Bureaucracy)
- 20 Theatres (enable advance Drama)
- 20 Arenas (enable advance Civic Engineering)
- 20 Courthouses (enable advance Jurisprudence)
- 20 Forums (enable advance Ethics)
- 60% Coverage of the world with Obelisk Tile Improvement (enable advance Civic Engineering)
Maintain your Empire for 30 turns. In addition, the Coliseum Wonder has been changed to give a (+1) Empire Happiness, instead of a free Arena for every city.
CRADLE - Global Empire (800 Turns)
You must have the following to succeed
- Voyage of Columbus Wonder (enable advance Nationalism)
- 30 Governorships (enable advance Nationalism)
- 30 Manufactories (enable advance Nationalism)
- 70% Coverage of the world with Colony Tile Improvement (enable advance Nationalism)
Maintain your Empire for 40 turns.
CRADLE - SETI Colony (1000 Turns)
You must have the following to succeed
- Icarus Project Wonder (enable advance Computer)
- 20 Command Centers (enable advance Computer)
- 40 Think Tanks (enable advance Computer)
- 70% Coverage of the world with Satellite Relay Stations Tile Improvement (enable advance Computer)
Have everything in place - it will take 75 turns to fly to Alpha Centauri.
...and finally
Peter Triggs Diplomod
This is only available throgh the Cradle 1.3 Thread, and is very much in an early test stage (alpha), due to the complexity of what this file is trying to accomplish. There are many crashes and imbalances at this point in time, but as future updates are released, there will be a need for players to test.
The files will not overwrite any files from the other options.
One final note, regarding future SLIC bug fixes and updated text files. These will all be noted on my site by the date posted, labled as update(date).zip, and will only include the actual files that are altered. Each update will change the Modswapper designation by 01, so the next Update will change the name of 'Cradle 1.3' to 'Cradle 1.31'. I also hope to severely limit the in-game tweaking that I do too.
I would suggest that all players keep as backups on their systems, the following files...
victory.ZIP file
as well as any update.zip files on their system so they can quickly set up their files for whatever configuration is out there. This will probably mean that a player will have to keep track of my thread/website for any posted updates.
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