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  • Another tile improvement question

    How do i make a tile improvement become unbuidable after a certain advance is discovered?
    I want its button become empty again like if it wasnt discovered yet.

    e.g.
    Farms can be chosen since the ancient age but i dont want them after Genetics and i dont have any tile imp to cover its place. And i really dont want them!!!
    So how would i get them off!!!!

    Can someone help me here
    "Kill a man and you are a murder.
    Kill thousands and you are a conquer.
    Kill all and you are a God!"
    -Jean Rostand

  • #2
    Open the GM1_tileimp.txt there you find this unfinished inprovement:

    PHP Code:
    ## 39 ##########################################################

    TILEIMP_UNDERSEA_FORTIFICATIONS {
       
    Icon ICON_TILEIMP_UNDERSEA_FORTIFICATIONS
       Tooltip TOOLTIP_TILEIMP_SELECT_FORT_BUTTON
       Statusbar STATUSBAR_TILEIMP_SELECT_FORT_BUTTON
       Level 2
       IntBorderRadius 2
       SquaredBorderRadius 5
       
    Class:OceanDetector
       GLHidden

       ConstructionTiles 50
       ConstructionTiles 911
       ConstructionTiles 913

       CantBuildOn TERRAIN_BROWN_HILL
       CantBuildOn TERRAIN_BROWN_MOUNTAIN
       CantBuildOn TERRAIN_DESERT
       CantBuildOn TERRAIN_FOREST
       CantBuildOn TERRAIN_GLACIER
       CantBuildOn TERRAIN_GRASSLAND
       CantBuildOn TERRAIN_HILL
       CantBuildOn TERRAIN_JUNGLE
       CantBuildOn TERRAIN_MOUNTAIN
       CantBuildOn TERRAIN_PLAINS
       CantBuildOn TERRAIN_SWAMP
       CantBuildOn TERRAIN_TUNDRA
       CantBuildOn TERRAIN_WHITE_HILL
       CantBuildOn TERRAIN_WHITE_MOUNTAIN

       Excludes
    :Farm
       Excludes
    :LandDetector
       Excludes
    :Mine
       Excludes
    :OceanFarm
       Excludes
    :OceanDetector
       Excludes
    :Structure1
       Excludes
    :Structure2
       Excludes
    :OceanMine

       TerrainEffect 
    {
          
    Terrain TERRAIN_WATER_BEACH
          Terrain TERRAIN_WATER_DEEP
          Terrain TERRAIN_WATER_RIFT
          Terrain TERRAIN_WATER_SHALLOW
          Terrain TERRAIN_WATER_SHELF
          Terrain TERRAIN_WATER_TRENCH
          Terrain TERRAIN_WATER_VOLCANO

          VisionRange 2
          DefenseBonus 0.5
          EnableAdvance ADVANCE_STONE_WORKING
          ObsoleteAdvance ADVANCE_STONE_WORKING
          ProductionCost 2000
          ProductionTime 4
          TilesetIndex 912
       
    }

    The ObsoleteAdvance flag is the entry for that you are searching, note that this improvement must be obsolete for all kinds of terrain. Yeah you can make it so that it will be obsolete for one kind of terrain and not for another kind. The above example becomes soon as you got the enabling advance the result is that you will never be able to build it.

    -Martin
    Civ2 military advisor: "No complaints, Sir!"

    Comment


    • #3
      Thanks Martin,
      I didnt know about that entry

      As i read today:
      There is no such thing as stupid questions
      "Kill a man and you are a murder.
      Kill thousands and you are a conquer.
      Kill all and you are a God!"
      -Jean Rostand

      Comment


      • #4
        Originally posted by Pedrunn
        As i read today:
        There is no such thing as stupid questions
        Actual there are no stupid questions just stupid answers.

        -Martin
        Civ2 military advisor: "No complaints, Sir!"

        Comment


        • #5
          Agreed

          But lets leave this post drop before more people see it
          "Kill a man and you are a murder.
          Kill thousands and you are a conquer.
          Kill all and you are a God!"
          -Jean Rostand

          Comment


          • #6
            *BUMP*


            Ooops! Did I do that?

            Comment


            • #7
              Let it go down never

              Any way you got to finish the underwater fort its so much easier to make the underwater tunnels
              "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
              The BIG MC making ctp2 a much unsafer place.
              Visit the big mc’s website

              Comment


              • #8
                Who is this pedrunn guy? Do i know him?
                "Kill a man and you are a murder.
                Kill thousands and you are a conquer.
                Kill all and you are a God!"
                -Jean Rostand

                Comment


                • #9
                  Off Topic:
                  WWooohhhhooooooooo!!!!!!!!!!!!!!!!!!!!!!
                  I have been accepted in the Federal medical university (those are better than private ones here in Brazil and more difficult to join) of my state.
                  Time to celebrate
                  "Kill a man and you are a murder.
                  Kill thousands and you are a conquer.
                  Kill all and you are a God!"
                  -Jean Rostand

                  Comment


                  • #10
                    Yeah! Nice on Pedrunn
                    Concrete, Abstract, or Squoingy?
                    "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                    Comment


                    • #11
                      Originally posted by The Big Mc
                      Any way you got to finish the underwater fort its so much easier to make the underwater tunnels
                      If someone could give me a nice discription for the Great Library of this tile imp than no problem.

                      -Martin
                      Civ2 military advisor: "No complaints, Sir!"

                      Comment


                      • #12
                        You have your self a deal. Is it OK if a presume it will look like a force field and can be build after nanites BECASE THATS WHAT MINE LOOKS LIKE
                        "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                        The BIG MC making ctp2 a much unsafer place.
                        Visit the big mc’s website

                        Comment

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