I threatened to put something together for a Roman scenario so here we are. Comments and ideas please? I'll make a start sometime next week as I've a RL situation this weekend. I must get round to the 80 years war scenario I have in mind as well.
Tigger
CAESAR Scenario
- Dates: January 56BC to August 14AD.
- Turns: 924. Each month is a turn.
- Based on the history of the Roman Empire.
Civs:
Caesar
Pompey
Crassus
Gauls
Perthians
Dacians
Numidians
Barbarians
- Starting situation:
- Start with all established Italian cities, Cisalpine Gaul and Illyricum
- Size: 8?
- Starts with Granary, City Walls, Ballista Towers, Aqueduct, Shrine.
- Start with 1 hoplite.
- Start with pre-established governments. (Monarchy or Tyranny)
- Gameflow Aims:
- To simulate the political, economic, scientific and military upheaval during the fall of the republic.
- To allow for a game full of diplomatic intrigue, alliances, betrayals, aggressors, defenders.
- To allow the player to have a full-length game based on classical warfare using ground and sea forces common to the period.
- Features:
- Limited tech tree based on the period (Classical).
- No wonders of the world.
- Variety of units based on the period.
- An AI that attacks, defends, researches and is diplomatic according to their personality.
- Historic events like rebellions, mutiny and piracy.
-------------------------------------------------------------
Units:
Land:
Warriors
Hoplite
Phalanx
Archer
Horsemen
Roman Legion
Chariot
Catapult
Sea:
Caracle
Trieme
Galley
Merchantmen
Special:
Caesar (if killed after 47 BC– Octavian)
Pompey
Crassus
-------------------------------------------------------------
Diplomacy:
Gauls hate Caesar, Pompey & Crassus
Parthians hate Caesar, Pompey & Crassus
Barbarians hate Caesar, Pompey and Crassus
-------------------------------------------------------------
Events:
Gaul revolts
If Pompey or Crassus dies the other creates civil war on Caesar
If Caesar conquers Gaul then Pompey and Crassus hate you (civil war? Not sure yet)
Civil war means all Italy is lost bar Ravenna
Civil war ends when special unit dies
Octavian created if over 16 when Caesar unit is killed
At 30BC Caesar dies and Octavian created
Octavian means Mark Antony is created….civil war
Pirates (random barbarian sea units)
Tigger
CAESAR Scenario
- Dates: January 56BC to August 14AD.
- Turns: 924. Each month is a turn.
- Based on the history of the Roman Empire.
Civs:
Caesar
Pompey
Crassus
Gauls
Perthians
Dacians
Numidians
Barbarians
- Starting situation:
- Start with all established Italian cities, Cisalpine Gaul and Illyricum
- Size: 8?
- Starts with Granary, City Walls, Ballista Towers, Aqueduct, Shrine.
- Start with 1 hoplite.
- Start with pre-established governments. (Monarchy or Tyranny)
- Gameflow Aims:
- To simulate the political, economic, scientific and military upheaval during the fall of the republic.
- To allow for a game full of diplomatic intrigue, alliances, betrayals, aggressors, defenders.
- To allow the player to have a full-length game based on classical warfare using ground and sea forces common to the period.
- Features:
- Limited tech tree based on the period (Classical).
- No wonders of the world.
- Variety of units based on the period.
- An AI that attacks, defends, researches and is diplomatic according to their personality.
- Historic events like rebellions, mutiny and piracy.
-------------------------------------------------------------
Units:
Land:
Warriors
Hoplite
Phalanx
Archer
Horsemen
Roman Legion
Chariot
Catapult
Sea:
Caracle
Trieme
Galley
Merchantmen
Special:
Caesar (if killed after 47 BC– Octavian)
Pompey
Crassus
-------------------------------------------------------------
Diplomacy:
Gauls hate Caesar, Pompey & Crassus
Parthians hate Caesar, Pompey & Crassus
Barbarians hate Caesar, Pompey and Crassus
-------------------------------------------------------------
Events:
Gaul revolts
If Pompey or Crassus dies the other creates civil war on Caesar
If Caesar conquers Gaul then Pompey and Crassus hate you (civil war? Not sure yet)
Civil war means all Italy is lost bar Ravenna
Civil war ends when special unit dies
Octavian created if over 16 when Caesar unit is killed
At 30BC Caesar dies and Octavian created
Octavian means Mark Antony is created….civil war
Pirates (random barbarian sea units)
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