First I would like to thank all of you who have mods and other helpful things for others to download. I have had a lot of fun re-writing my games with the things that you have shared.
I have gone and made my own 63 nations, assigned new leader names and given each 50 cities. I also used the blank tga file background for diplomat photos and pasted the new characters on them. So now my game has everything in place for the 63 nations to play normally. Everything works except the photos. When the diplomat screen comes up I get a blueish jumble of pixels. Everything is in order in the civ-str.txt and the civilization.txt
I have also tried various options in the diplomat mat wizard ldl
but have not been able to fix it. All 63 nations coordinate with the diplomat photos and thier updg #'s. I thought that maybe the parchment # had some thing to do with it, but no matter what I try I cannot get the diplomat windo to pull up anything other than fuzz.
So if anyone could enlighten me on how to cure this problem I would be most grateful.
Thanks
I have gone and made my own 63 nations, assigned new leader names and given each 50 cities. I also used the blank tga file background for diplomat photos and pasted the new characters on them. So now my game has everything in place for the 63 nations to play normally. Everything works except the photos. When the diplomat screen comes up I get a blueish jumble of pixels. Everything is in order in the civ-str.txt and the civilization.txt
I have also tried various options in the diplomat mat wizard ldl
but have not been able to fix it. All 63 nations coordinate with the diplomat photos and thier updg #'s. I thought that maybe the parchment # had some thing to do with it, but no matter what I try I cannot get the diplomat windo to pull up anything other than fuzz.
So if anyone could enlighten me on how to cure this problem I would be most grateful.
Thanks
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