Information files available
Attached is a zip file that contains documentation of the Unit Updater info - i.e., when a unit can be updated, and for how much. Also included is a page that gives all of the abilities of the unconventional units, as well as a list of the gov-specific units (please look at the unit chart pdf file included in the basic Cradle download for comparisons with other units). This attachment requires Acrobat to read.
In looking at the Unit Updater, I will be making some changes for the upcoming Cradle v1.31. I have also done some clarification in the Great Library regarding Government-specific units.
The following will change to clean up some inconsistencies in the Unit Updater for v1.31 (to be released at a later date)
- Trireme/Heptriremes will upgrade to Dromons at Astrolabe instead of Greek Fire (in light of the fact that Greek Fire is required for Astrolabe, which is the enable advance for Dromons) A stupid mistake on my part...
- Ironclads currently upgrade to PT boats at Mass Production - they will upgrade to Subs at Oil Refining.
- I will add a Machine Gunner Militia upgrade to Hover Infantry Militia upgrade.
- I had not upgraded Trebuchets to Cannons in the current version mainly because I saw the creation of Gunpowder to be so revolutionary/different from previous weapons - and I also wanted to retain a facet in the game that certain units could not be upgraded. (I used the same logic for Cavalry/Tanks.)
Any opinions on this, and other issues within the Unit Updater (or for that matter, any other Cradle gamplay issues)???
Attached is a zip file that contains documentation of the Unit Updater info - i.e., when a unit can be updated, and for how much. Also included is a page that gives all of the abilities of the unconventional units, as well as a list of the gov-specific units (please look at the unit chart pdf file included in the basic Cradle download for comparisons with other units). This attachment requires Acrobat to read.
In looking at the Unit Updater, I will be making some changes for the upcoming Cradle v1.31. I have also done some clarification in the Great Library regarding Government-specific units.
The following will change to clean up some inconsistencies in the Unit Updater for v1.31 (to be released at a later date)
- Trireme/Heptriremes will upgrade to Dromons at Astrolabe instead of Greek Fire (in light of the fact that Greek Fire is required for Astrolabe, which is the enable advance for Dromons) A stupid mistake on my part...
- Ironclads currently upgrade to PT boats at Mass Production - they will upgrade to Subs at Oil Refining.
- I will add a Machine Gunner Militia upgrade to Hover Infantry Militia upgrade.
- I had not upgraded Trebuchets to Cannons in the current version mainly because I saw the creation of Gunpowder to be so revolutionary/different from previous weapons - and I also wanted to retain a facet in the game that certain units could not be upgraded. (I used the same logic for Cavalry/Tanks.)
Any opinions on this, and other issues within the Unit Updater (or for that matter, any other Cradle gamplay issues)???
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