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  • Civ creation

    I've a feeling that this has been asked before but, is it possible to create a new civ part way through a game. What I mean is where I have some SLIC which causes a city to revolt can I assign it to a civ not previously allocated any cities in the game?
    Diplomacy is the art of saying 'Nice doggie' until you can find a rock.
    Will Rogers (1879 - 1935)

  • #2
    Yes it should be possible using the swap city commands in the Alex scenario to swap it to a new player which was not previously used it would go something like

    Handlevent(cityrevolt)
    This bit would check out if it was turned to barbs
    And then insert the code to turn it into the unused civ

    Gives 24 hours and I will give it a go
    "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
    The BIG MC making ctp2 a much unsafer place.
    Visit the big mc’s website

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    • #3
      Thanks Big Mc - I'll add it to the tab
      Diplomacy is the art of saying 'Nice doggie' until you can find a rock.
      Will Rogers (1879 - 1935)

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      • #4
        Wow that’s a big tab with all the stuff I have done

        Acutely I was thinking of putting it in my scenario the enemy rebels.

        Good idea
        "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
        The BIG MC making ctp2 a much unsafer place.
        Visit the big mc’s website

        Comment

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