Quick Update.....
Okay, the going has been slow (real life kept getting in the way), but here's an update of what's in the MOD so far, and running correctly:
- Advances
- Buildings
- Wonders
- Units
- Governments (only Fascism, Democracy & Communism)
All the graphics, costs and properties of all these are finalised (though the costs may change during testing).
Here's some things I've been following:
- Buildings are slightly cheaper
- Units are slightly cheaper
- Unique units are dearer, but with benefits
- Science is cheaper, but not as much opportunity to generate lightbulbs through the game
Here's some things I've got to put in next:
- I'll use a lot of AI files from Cradle (well it is the most aggressive AI we've got so far)
- I'll be putting Peter's new diplo script in the MOD as well..... IF he finishes it
So hopefully a beta soon.
Okay, the going has been slow (real life kept getting in the way), but here's an update of what's in the MOD so far, and running correctly:
- Advances
- Buildings
- Wonders
- Units
- Governments (only Fascism, Democracy & Communism)
All the graphics, costs and properties of all these are finalised (though the costs may change during testing).
Here's some things I've been following:
- Buildings are slightly cheaper
- Units are slightly cheaper
- Unique units are dearer, but with benefits
- Science is cheaper, but not as much opportunity to generate lightbulbs through the game
Here's some things I've got to put in next:
- I'll use a lot of AI files from Cradle (well it is the most aggressive AI we've got so far)
- I'll be putting Peter's new diplo script in the MOD as well..... IF he finishes it
So hopefully a beta soon.
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