hello I mad a bunch of sprites based on the civ 1 cites will some one help me make this in to a sprite. I have got the sprite maker but have problems using it with paintshop.
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help need in geting this pic into a sprite
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help need in geting this pic into a sprite
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
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it some times get corrupted on it's way to apolyton. Lets try againAttached Files"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
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hi if any one gets some banging noise out of there computer it just me banging my head on this one.
this can't be me with this problem can it.
any way perhaps you can help with out downloading it will some one tell me how to save both the alpha channel and pic as a tiff in paint shop ( which is missing of the help file ) as well as the options
thanks a very annoyed big mc"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
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Select the area you want as the alpha, then go to selections -> save to alpha channel -> enter a name. There should only be one alpha when you finish. If there one before you save, overwrite it.
Then save the pic. If it wants to merge the image to one layer, cancel the save, and change the tiff settings until it will let you save the alpha as a separate channel.Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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ops I don't think I said in my last response that it's paint shop I am using I get the none zero alpha channel made but I can't save it right"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
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Finally I got it right with Get Right. So I converted the picture into the right format with shaddow files ready to convert them into a sprite. But I saw that the screencaptures that made Harlan of the sea cities are not so good therefore I made my own ones and I converted them into tiffs with everything like alpha channel including shaddow files. By the tried you to save the tiffs compreesed or uncompreesed. They should be saved uncompressed, 24bit and in 16 Million color mode. (Much better than Civ3 graphics files).
-MartinAttached FilesCiv2 military advisor: "No complaints, Sir!"
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thanks will have a look at them later when I get home.
may be able to sea what I haven't done the information you said may help thanks.
if I can't get it to work I will mail you Thursday"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
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what program do you use I will try to get a demo for I just can't get paint shop to work for me. yours work fine it's my over that don't want to"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
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You will laugh I use Paint Shop Pro 4. Personally I prever the version 4. I tested a demo of 5, but the changed the outlay of that program and I can't find everything there that I can find in PSP4. I now that they changed the hotkeys, too. At least it is the use of all the PSP tools like magic wand, selection invertion. Filling with color, using the tollereance parameter for all the single tools, etc...
Maybe when I am at home I can explain the details.
-MartinCiv2 military advisor: "No complaints, Sir!"
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Mmm the newest demo that I have is PSP6. I am proud to say that I am already on day 201 of my 30 day evalation period :
It took me a little bit to figure it out how to add the alpha mask:
1) Go to Menue: Masks>New>From Image.. and use from any non zero pixel and create the mask (that was it in PSP4)
2) but in PSP6 you have then to go to Maks>Save To Alpha Channel.. and convert the mask into an alpha channel.
3) Than you have to go to Layers>Properties.. and disable there and disable the mask for this layer.
4) Now you can merge all layers or just save it without merging the layers you will only get a message about that you selected the wrong file format to save every layer properly, if you save the file as a tiff in the right uncompressed 16 Million 24 bit color mode, the layers will be automatically merged.
How complicated so I will stay at PSP4, but note I have not PSP7, therefore I have no idea if there is a better way to do it in PSP7, and even I don't know if there is a better way to do it PSP6, learning shortcut will help you.
-MartinCiv2 military advisor: "No complaints, Sir!"
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well that's it I am rely upset now
I got paint shop 7
which is a real pain in the but
I can't remember the layer bit being on the help file so I will have a go again tonight.
hopefully I will get it working if not I will download psp4 which should be a bit easy to work with."Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
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hi I just downloaded paintshop 3.3 hope I can get it working.
let you no Monday
and what the hell has happened to spell checker.net"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
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